Design Insight: Notorious Part 2: Black Lanterns and Graves, Assassins and TAs!
Greetings HeroClix Masterminds! Welcome to our second look into the design behind DC HeroClix: Notorious! Last time we touched on Goons, “Go Second” abilities and DCeased characters, and if you missed it you can check it out HERE. Today we’ll dive into team abilities, terrain, assassins, and a little something Clix has never done [...]