Hello HeroClix Masterminds,
We have an extra large update for you today, covering watchlist changes to Modern Age, Silver Age, and Pulp, as well as an announcement of Modern rotation. The HeroClix Watch List is a process by which we identify and correct figures and/or other game elements that we believe may negatively impact the game of HeroClix. This may take the form of errata to change their function, or banning the game element from certain formats. If needed, we may make emergency announcements outside of the Watch Lists. We are constantly evaluating every game element and its effect on the game of HeroClix, and we reserve the right to announce changes to any at any time that we deem necessary. Listed below are the changes by format.
Modern Age Rotation and Watchlist
2026 Rotation
As we announced HERE, Modern Age Rotation has moved to a three-year cycle, where game elements will typically retire after three appearances at HeroClix Worlds. The game elements retiring November 1, 2026 are as follows:
DC HeroClix
- D23-001 Batman
- D23-002 Space Ghost
- D23-003 Superman
- D23-004 Wonder Woman
- D23-005 Wonder Woman
- D23-006 Wonder Woman
- D23-007 The Joker
- D23-100 Starrophyte
- Royal Flush Gang Storyline OP (all associated elements)
Marvel HeroClix
- M23-001 Captain America
- M23-002 Hawkeye & Hawkeye
- M23-003 The Watcher
- M23-004 Thorgwen
- M23-005 Venom, God of Symbiotes
- WKM-M001 Search For Ammut’s Tomb
- WKM001 Moon Knight
- WKM002 Black Knight
- WKM003 Harrow
- WKM004 Mr. Fantastic
- WKM005 Human Torch
- WKM006 Infinity Thing
- WKM007 Captain America
- WKM008 Black Panther
- WKM009 Shuri
- WKM009.1 Shuri
- WKM010 Miles Morales
- WKM011 Spider-Gwen
- WKM012 Spider-Man
- WKM012.1 Spider-Man
- WKML057 Invisible Woman
- Iconix: First Appearance Avengers (all associated elements)
- X-Men Hellfire Gala 2 (all associated elements)
Warner Bros. HeroClix
- WBX1-001 Betelgeuse
Q4 Watchlist
Following the 2026 HeroClix World Championships, the design team has noted some game elements that need to be adjusted for the health of the game. All changes below are effective immediately.
FFGC t004 Museum Display Case
Original: Terrain markers adjacent to Museum Display Case can’t be destroyed.
Errata: Terrain markers adjacent to Museum Display Case have Indestructible.
MVX-028 Terrax the Tamer
Original: I WILL CRUSH YOU – Super Strength. // Opposing characters within 6 squares can’t use Super Strength or Telekinesis.
Errata: I WILL CRUSH YOU – Super Strength. // Opposing characters within 6 squares and line of fire can’t use Super Strength or Telekinesis.
Explanation
A clever team at Worlds used these two elements as the lynchpin of a nigh-unassailable defensive shell. While this team overlapped multiple defensive effects to prevent targeting, the Museum Display Case and Terrax together ensured the terrain used to cordon off the more fragile elements of the team could never be destroyed or moved. Changing the Display Case this way means it only blocks Destroy actions, so effects like Improved Movement: Destroy Blocking can now bypass it. Likewise, While Terrax can still shield your terrain from being moved by your opponents, he must now be at risk of attack himself to do so.
D&DS1 059 Xanathar
Original: XANATHAR GUILD – SIDELINE ACTIVE—When a friendly character with the Spy or Assassin keyword hits, they may unequip an equipment from an equipped character and equip it to themselves. // Xanathar may be equipped with any number of equipment.
Errata: XANATHAR GUILD – SIDELINE ACTIVE—When a friendly character with the Spy or Assassin keyword hits, they may unequip an equipment from a hit equipped opposing character and equip it to themselves. // Xanathar may be equipped with any number of equipment.
Explanation
Xanathar’s trait was unintentionally printed with a missing word that drastically changed how it was played. This errata corrects that typographical error. (Updated 10/27/26)
D&DS1 OS018 Scroll of Wish
Players and judges alike have reached out to the Rules Team with concerns about the Scroll of Wish One-Shot slowing games down. While the One-Shot may be mechanically balanced, the logistics of searching one’s outside-the-game game elements may slow down games in a way that isn’t healthy in a timed competitive format. While not a true errata to Scroll of Wish, we are instituting a tournament rule that any force that might use it will be limited to choosing from a list of 5 game elements declared on their build sheet. In casual games players may still pull from anything in their collection, but in sanctioned events only those elements on their build sheet’s “Wish List” may be chosen.
Pulp Format
The following game elements are banned in Pulp:
- A4E 011 Beast
- ORVL 003 Dr. Claire Finn
- CMM 019 Korath
- DF4 001 Mr. Fantastic
Explanation
The above figures play a role in creating an infinitely loopable game state, and are being removed for the health of the format. (Updated 10/27/26 to add Korath and Mr. Fantastic, for similar reasons.)
Silver Age Update
The Silver Committee has been hard at work after Worlds to refine Silver in a way that improves gameplay, while also allowing you to play with game elements you love and adore. Roughly every three months, The Silver Committee will release a batch of errata and bans (or even unbans!) or an update stating that no changes are being made at that time. We may make emergency announcements outside of these periods, should something prove to overly negatively impact the health of the format. For this update we were focused only on the Banned and Restricted Lists, but future updates may address more general aspects of the Silver Age format.
This update will be significantly larger than ones you may have seen before, but Silver is at an interesting point in time, right now. With the lifespan of many Modern game elements having been extended by a full year, Silver isn’t naturally going to see the shake up we’ve come to expect with it. As a result of that, the Silver Committee has undergone great effort to thoroughly evaluate the Banned & Restricted Lists to identify cool and unique game elements that could have their sanctions downshifted. These could be for a multitude of reasons, ranging from rules changes to a difference in metagame power levels since the piece was originally added to the Banned or Restricted Lists. You, the players, really enjoy being able to play using the figures you enjoy, so we wanted to let you do exactly that, where possible.
On the flip side, there are a number of game elements that have proven to either overshadow other elements in the meta, or can cause extensive and confusing rulings, that need to be removed from the current pool of available elements to keep Silver Age healthy.
In cases where we’ve moved an element from the Temporary Ban List or Banned List to the Restricted List (or removed an element from all lists), we’d like to state, up front, that we’ll be keeping a careful eye on their play rates, win rates, and overall impact on the metagame. You can consider these elements to be added to the Watch List, shown towards the end of this update. The Watch List is less of a list of elements that we want to take action on, but more of a list of elements that we recognize could have large impacts on the metagame if left unchecked, and serves as a courtesy so that players are aware that a particular element is being actively monitored.
Below are the results of our latest findings. All changes are effective in only Silver and are effective immediately.
Changes to the Restricted List
XSOP 207 Saturnyne
Result: Unrestricted in Silver
Explanation: Saturnyne was originally added to the Restricted List back when Silver allowed for multiple copies of figures. Players would often play three copies in order to increase or decrease a roll by a total of 3, leading to dangerous critical hits and critical misses. With Silver now considering all characters Unique, this power doesn’t carry the drastic weight it once had. Saturnyne has seen very little play since being placed on the Restricted List, hinting that it may have been an overcorrection. We’d like to explore an environment with her freed for a little bit, while also encouraging Tarot decks more.
A60 056 Iron Inquisitor (and Team-Up card)
Result: Unrestricted in Silver
Explanation: Iron Inquisitor is a fun piece that isn’t necessarily doing anything that breaks the game on his own. His Mastermind that he grants other characters still requires them to be more points than he is in order to target him, reeling him in quite a bit. There are a few combos with him that have proven to be an issue, such as ST 099 Agatha and Crimson Bands of Cytorrak, but those have largely been addressed elsewhere in the Banned and Restricted lists. Additionally, freeing Iron Inquisitor means that players can finally play the full Multiversal Masters of Evil team again (provided King Killmonger is your Restricted element), which we believe would be a fun approach for many players and would like to encourage.
D+ s004 Cloak of Levitation
Result: Unrestricted in Silver
Explanation: Since being placed on the Restricted List, Cloak of Levitation has seen almost no play, and has boasted, at best, a 37.5% win rate. While it saw incredibly high success prior to being restricted, it was almost exclusively in combination with D+ 054 Sakaarian Iron Man, who was also restricted at the same time as Cloak of Levitation. Players have simply swapped the equipment they use with Sakaarian Iron Man to other Flight-enabling options, showing the problem may not have been Cloak of Levitation all along. In light of this, we’d like to unrestrict Cloak of Levitation in order to help provide some support to Sakaarian Iron Man teams, as well as provide a novel movement option for other teams.
DNDX s004 Ring of Telekinesis
Result: Unrestricted in SIlver
Explanation: Ring of Telekinesis was originally restricted due to its high play rate – most teams have one or two characters with the Mystical keyword, making it a near auto-include. However, that’s not necessarily a bad thing! Ring of Telekinesis allows a player to have a cheap and easy answer to problematic EFFECT Terrain, while also rounding out some combat values along the way. Overall, Ring of Telekinesis is an effect that makes great teams a little better, but provides a wide amount of support to weaker teams, leveling the playing field.
BP s002 Heart-Shaped Herb (including WWBBP t002 Heart-Shaped Herb)
Result: Unrestricted in Silver
Explanation: Since the releases of the last few sets, we’ve seen a critical mass of free EFFECT Terrain Markers. Long gone are the days when Heart-Shaped Herb was one of the only options! Because of this, we’re choosing to unrestrict most EFFECT Terrain, Heart-Shaped Herb included. We hope this allows players to explore a larger number of unique teams and increase the diversity of Terrain Markers played.
XM97 OS003 Practiced Teamwork
Result: Unrestricted in SIlver
Explanation: Practiced Teamwork was originally restricted out of an abundance of caution for combos that could exist with being able to chain together actions post-carry. After extensive review, we believe that Practiced Teamwork is a One-Shot that has a fine place being unrestricted. It largely competes with other One-Shots for spots on the Sideline, while offering fantastic support for maneuverability.
MSNP 068 K.E.V.I.N.
Result: Moved from Temporary Ban to Restricted in Silver
Explanation: K.E.V.I.N. is one of the most one-of-a-kind elements that WizKids has made. He has this amazing ability to round out the low lows that some teams experience, improving overall consistency of teams (and player experience!). However, he’s also one of the best support pieces in the game, so we want to avoid having him be a piece that nearly every team automatically plays. Because of this, we’re opting to move K.E.V.I.N. to the Restricted List. Think of him as a great glue piece for when you need just that little extra support.
S&D 043 Captain America
Result: Moved from Temporary Ban to Restricted in Silver
Explanation: Captain America routinely showcases himself as one of the best attackers in Modern; it’s not uncommon to see him unleash four attacks in a turn with ease! In terms of power level, this is very much on par with other characters, like SMBA 062 Carnage Silver Surfer, who also happen to be restricted. He’s a fantastic damage bomb, but we want to avoid too many instances of him being thrown on a generic “good stuff” team, so we chose to add him to the Restricted List to help balance this out.
EAX 019b Vulture
Result: Moved from Banned to Restricted in Silver
Explanation: Vulture is a really interesting case in that the rules have changed since he was first placed on the Banned List. An action being done “at no cost” has been changed to being FREE, meaning he’s limited in using the Charge granted by his Time to Make My Getaway Trait once per turn. Because of this, there’s a hard limit that’s been placed on him. As such, he’s free to come off the Banned List. We’re initially moving him to the Restricted List to see how the format looks with him in it, before evaluating if he should be fully free.
WW80 064 Scarab
Result: Moved from Banned to Restricted in Silver
Explanation: Scarab was super popular back when Silver was first introduced, and earned a quick trip to the Ban List. Since then, the power level of characters has drastically changed. We’ve seen a number of other game elements be able to perform similar effects, as well. We think this makes him a prime candidate to try out as a restricted element, but we can always move him back to the Banned List, if he proves too troublesome to the overall health of the metagame.
XoS 053b Mad Jim Jaspers
Result: Moved from Banned to Restricted in Silver
Explanation: Mad Jim Jaspers is another great example of a figure where the rules have changed since his introduction to the Banned List. Between a harsher limit on Sideline slots and the Modern floor, he doesn’t have as many options available to him as he used to. There are also a number of other effects that create interesting ways to equip non-standard characters, which was his primary use. Because of this, he sits around the power level we’d expect from a figure who occupies both your Prime and your Restricted slot. Adding him to the Restricted List also prevents him from being paired alongside the best equipment or the best attackers, reeling in his utility to an acceptable level.
MVP25 009 Infinaut
Result: Moved from Banned to Restricted in Silver
Explanation: Infinaut was originally banned due to the amount of damage he was able to dish out in a single burst, while also being limited in how the opponent could interact with him. In the year he’s been Modern-legal, this has been shown to be largely fine. Due to the Highlander rule in Silver, you can’t play multiples of him, preventing some of the pairings you see in other formats, like with SPV OS004 Assist from Another World. Additionally, by placing Infinaut on the Restricted List, players aren’t able to play him with other overly efficient sources of damage.
SVAC s005 All-Black the Necrosword
Result: Moved from Banned to Restricted in Silver
Explanation: We feel All-Black the Necrosword is at an appropriate power level to other equipment on the Restricted List, and, by being restricted, will not be able to be paired with the best attackers in the game. Lacking any Qualifying Names/Keywords also means that players will have to either pay the full 15 points or find a creative way to equip it to their characters.
WW80 s007 Stop Sign (Indigo)
BTU s010 Stop Sign (Green)
BTU s017 Stop Sign (Yellow)
BTU s024 Stop Sign (Red)
BTU s031 Stop Sign (Orange)
BTU s038 Stop Sign (Blue)
BTU s045 Stop Sign (Violet)
BTU s052 Stop Sign (Indigo)
Result: Moved from Banned to Restricted in Silver
Explanation: This was a fun and interesting discussion amongst the Silver Committee, and we’re excited to present to you the first restricted element that doesn’t exist on your force! How this one works is you can only generate it when you have no other restricted element on your Main Force or Sideline. If you’re playing something like WW 065 Sky Tyrant, and he gets KO’d, the game currently doesn’t check the KO area when seeing if you have a restricted unit. There are similar interactions that allow you to generate a restricted unit again and again when there aren’t any in play, so we feel Stop Sign is on a similar power level as those. This provides some cool support to Lantern teams in the late game, while also allowing teams to run easier counters to alpha strike strategies.
DCX 024 Butterfly
VE L025 Anti-Venom
TB L031b Crimson Cowl
Result: Restricted in Silver
Explanation: Butterfly and her toolbox of characters have proven to be an increasingly frustrating sore spot to many players, and it’s understandable why! She gets to have access to many of the best pieces in the game and allows for many cross-map combos that wouldn’t be possible otherwise. Two pieces we’re particularly concerned about being combined with Butterfly are Anti-Venom and Crimson Cowl. The former allows Butterfly to singlehandedly shut down OMAs and tentpoles, while the latter can pull characters into a kill box. None of these characters are overly potent on their own, but have an oversized impact on the meta when combined with each other, so we’re choosing to restrict all three elements at this time.
Temporary Ban List
Before diving too much into changes on the Temporary Ban List, we want to take a small moment to discuss the philosophy behind the Temporary Ban List and what purpose it serves. Really, this list exists to give us a way to put figures on hold for a period. Sometimes this will be to give Silver a small reprieve from figures dominating Modern. Other times, it allows us to remove an element from the legal pool to provide time to fix some rulings and interactions with it without poorly impacting events in the meantime.
BP s001 Vibranium
WWBP t001 Vibranium
DCX t001 Phone Booth
MVSS25 t003 Upper Body
MVSS25 t004 Head
S&D t007 Dumpster Fire
Result: Removed from Temporary Ban in Silver
Explanation: Extending the logic used to unrestrict Heart-Shaped Herb, we’d like to see more players using EFFECT terrain, now that we have so many cool options printed. This will allow for players to really maximize fun strategies and enhance a focus on careful, strategic gameplay from setting up the game until the last action.
S&D L17-002 Spirit of Vengeance Red Hulk
Result: Removed from Temporary Ban in Silver
Explanation: Spirit of Vengeance Red Hulk has had an interesting path since being released. It’s seen nerf after nerf, and has finally ended up at a power level well below even most restricted units. As such, we’re choosing to remove it from the Temporary Ban List. He’s a character that, frankly, is really cool and unique in what he does, and we’d like to see more of him.
MSNP 056 Khonshu
MSNP 057 Ammit
MSNP 058 Taweret
Result: Removed from Temporary Ban in Silver
Explanation: The MSNP Egyptian gods are exciting figures that players love to use. In a world where every Sideline slot is excruciatingly analyzed and debated, these characters give lots of utility, especially to teams missing support otherwise. We feel they smooth out the lows in play experience without impacting the highs much.
LL 002c Kyle Rayner
Result: Removed from Temporary Ban in Silver
Explanation: This Kyle Rayner was originally added to the Temporary Ban List in place of LL 002d.1 Kyle Rayner, but the latter continued to be a threat to the metagame, creating some frustrating and uninteractive combos with other Kyle Rayner figures. Since we hit Indigo Lantern Kyle Rayner’s Team-Up card in an earlier update, Blue Lantern Kyle Rayner poses very little threat to the metagame and can be fully released into the wild, as a result.
ST LG023 Eternity
Result: Moved from Restricted to Temporary Ban in Silver
Explanation: Time for some fun numbers following Worlds. Eternity was the only character in Silver to have all of the following stats: on more than 10% of teams, higher than a 50% win rate before Top Cut, higher than a 60% win rate after Top Cut, and over a 7.5 point difference between those win rates. All while being restricted. We think it’s safe to say that Eternity has earned his spot on the Temporary Ban List.
NOT 051 Harley Quinn
UND 007 Grim Reaper
XMXS 034 Death
WKX 005 Professor Moriarty
TB 037b Red Hulk
JLU 018 Superman
JLU 022 Batman
JLU 036 Green Lantern
JLU 063 Hawkgirl
JLU 064 Martian Manhunter
JLU 065 Wonder Woman
Result: Added to Temporary Ban in Silver
Explanation: We saw previous errata to similar effects earlier this year. In order to give WizKids some time to address the rest of these “reaper” effects. We’d like to provide an environment where players are encouraged to use these characters as a way to deal that last click of damage to cinch up a KO, instead of using them as a pseudo-way of increasing damage from every attack. For this reason, we’ve added them to the Temporary Ban List until they’re issued an errata.
XDPS 045 Harry Leland
LL 041b Sinestro
Result: Added to Temporary Ban in Silver
Explanation: Both of these figures had an impressive showing at Worlds, but we want to make it very clear that their success in one event was not the driving point as to why they have been added to the Temporary Ban List. Instead, we simply recognize they create an incredibly powerful core that harms a core concept of the game. It’s a frustrating play experience to not be able to hit any of your attacks. We’d like for these characters to return to the legal pool eventually, but we’d like to take time to properly examine the best way to do that.
FFGC 531 Utility Belt
Result: Added to Temporary Ban in Silver
Explanation: It’s become quickly clear that one of the best things you can be doing in a game of HeroClix is reflipping your One-Shots, and Utility Belt is by far the easiest version of this we’ve seen to date. So much so that it’s currently a staple in Modern! The inherently higher power of Silver Age is elevating that effect though, which is affecting team variation. If better tools for dealing with One-Shots emerge in the future, we may see this return to play.
DCX 027 Trigon
Result: Added to Temporary Ban in Silver
Explanation: We’ll admit, this is an odd choice. Trigon hasn’t seen much play, and similarly hasn’t seen much success, but we’re aware of some teams using him that would require very dedicated and hard counters. Rather than have an event cycle be warped around him, we’re choosing to temporarily ban him.
Banned List
FFAI G001 Giant Girl
Result: Removed from Banned List in Silver
Explanation: Giant Girl is another classic example of the rules for Silver having changed over time, reducing the potency of figures. Giant Girl was once commonly played in multiples, but due to the Highlander rule being put in place, she’s incredibly safe to come off the Ban List.
WKMP17 007 Pym Pocket Tank
Result: Moved from Restricted to Banned in Silver
Explanation: Pym Pocket Tank being moved from the Restricted List to the Ban List may seem wild given its (lack of) play rate, but we promise there’s logic here. The Pym Pocket Tank is an incredibly rules-dense game element, and its use frequently results in judge calls and game delays. In an attempt to simplify the Restricted List, we’re making the choice to say goodbye to the Tank. Because of its incredibly low play rate since being added to the Restricted List, we don’t think anything in the format is suddenly missing by being shifted to the Ban List.
XRF 028 Professor X
Result: Moved from Restricted to Banned in Silver
Explanation: Very similar to the Pocket Tank, Professor X creates a complex environment with relation to scoring when he’s played (and he’s hardly ever played, at that). He’s really simple to use when you swap a 50 point character for another 50 point character, but the questions start to roll in when you swap a 40 point character for a 60 point character or vice versa. Much like Pym Pocket Tank, this leads to extra burden on judges to explain this super niche and confusing process during the once-in-a-blue-moon tournament when Professor X is played. We believe it’s not worth the health of any given event where Professor X is played to justify having him be available on the Restricted List.
XXS061 Angel
WW80 s001 The Angler
MVSS25 OS001 Halt Mutant
ST OS002 Crimson Bands of Cytorrak
Result: Moved from Restricted to Banned in Silver
Explanation: These next four elements follow a similar trend to Pym Pocket Tank and Professor X, but for slightly different reasons. These elements, each in proper context, can be utilized to lock an opponent out of getting to play an interactive game of HeroClix, almost no matter what their force may contain. In Angel’s case, his STOP click when combined with various rebirth effects creates quite the uninteractive damage bomb that you either survive or don’t. The Angler was heavily paired with XMXS L026 Leech to lock down large portions of the opponent’s team. Halt Mutant, while an amazing defensive tool, was being used offensively to lock the opponent in their starting area. And Crimson Bands of Cytorrak was creating loops where characters couldn’t be damaged. None of these were particularly promoting a fun and interactive game, but they also weren’t played often. Much like the previous two elements, we do not feel these four will be widely missed by the community.
MVX 013 Wakanda Hulkbuster
Result: Moved from Restricted to Banned in Silver
Explanation: Wakanda Hulkbuster is a really interesting element. It can help reign in excessively combo-heavy teams, but it has a particularly nasty combo with G26 002 Sentinel Buster Iron Man, where, through various keyword manipulations, it can end up as a Pilot or Generator for Sentinel Buster. While in that role, Wakanda Hulkbuster can still use its powers and abilities, meaning your opponent is locked into one FREE action per turn. As it can’t be the target of Outwit during this time, most counterplay options are neutralized. Should you manage to chew through Sentinel Buster Iron Man, you still have to take out the Wakanda Hulkbuster’s dial. All that adds up to an incredibly unfun play experience, so we’ve opted to say goodbye to Wakanda Hulkbuster, at this time.
WBX 001 Betelgeuse
Result: Moved from Temporary Ban to Banned in Silver
Explanation: Betelgeuse had an oversized impact on the Modern metagame, eventually leading to his banning in that format. We have no inclinations to believe he would act differently in Silver, and are removing him from the format.
FFGC 511 Beast Boy
Result: Banned in Silver
Explanation: Getting into the new additions to the Ban List, we have Beast Boy. He’s a super cool piece that creates a very unique style of playing the game! Unfortunately, when he is replaced by a character on your Sideline, that character’s “starts the game” effects trigger every time they are brought in. This can create a number of unintended interactions, and creates an environment where Beast Boy is always one character away from needing emergency action. To prevent this, we’ve chosen to ban Beast Boy.
MoT 022 Supernova
Result: Banned in Silver
Explanation: Time Stealers are a very fun team, but unfortunately, in Silver, there are a number of ways to give characters the Time Stealers keyword. This presents situations where one player can mathematically guarantee to win the initial roll to see who goes first. Even if a player isn’t fully maximizing their odds in that sense, Supernova adds enough of a bonus to make it incredibly likely for the player to win the roll. To ensure a more even opening roll, we’ve decided to say goodbye to Supernova.
AV60 057.01 Thor
Result: Banned in Silver
Explanation: Thunderbolts gave us a lot of really cool Masters of Evil support, and Thor perhaps made out the best out of any of the Multiversal Masters of Evil roster. His Team-Up card, unfortunately, creates instances where it’s possible for a player to win the game without ever needing to roll dice, which is something we’d like to avoid where possible. As such, we’re opting to ban that Team-Up card. While it wasn’t seeing play yet, we were aware of these teams and thought it best for the health of the format overall.
A4E 011 Beast
Result: Banned in Silver
Explanation: Beast is a bit of an odd one to ban, but he had a recently developed combo where he could continue to chain together an indeterminate number of attacks until he finally missed one, all for very few points invested. This meant that a player could provide additional support with a number of reroll effects to reduce the odds of him missing an attack. This effect is similar to other elements currently on the Banned List, so Beast will be joining them.
DP17 008 Boxing Ring
WWE 111 WWE Ring
Result: Banned in Silver
Explanation: The Boxing Ring and WWE Ring are both rarely played, but incredibly rules-dense elements. Similar to other elements we’re choosing to ban with this update, they create some unnecessarily complex judge calls with lengthy explanations and feature rules text that have since been phased out of Silver in other places, creating further confusion. Additionally, WWE Ring created situations with “pick-a-power” interactions where a character could pull an opposing character across the map, which is an interaction we’d like to prevent, where possible. In an effort to reduce incredibly niche rules interactions, we’re choosing to ban Boxing Ring and WWE Ring with this update.
Watch List
In addition to all of the above instances where we moved a game element from the Temporary Ban or Banned Lists to the Restricted List or removed a game element from all lists, we’d also like to highlight a few elements below that we’ll be keeping an eye on for upcoming events.
CLTR s007 Bloodstone
FFGC DC30-t011 Archery Target
DCX 030 Alfred Pennyworth
AV60 050 Dark Phoenix
DND1 029b Elf Archmage
DND1 037b Oathbreaker
While we strive to avoid making changes to figures after they have been released, if possible, our ultimate goal is to have a fun, friendly, and healthy game paired with a positive gameplay experience for both our casual and tournament players. We do reserve the right to revisit and make changes to any game elements highlighted in previous Watch Lists, especially as new game elements are released. Thank you to our players and play testers for providing your feedback on how we can further improve the game of HeroClix.