Players alternate taking turns and giving actions to their characters. During your turn, you can give one action, either a Move or Combat action, to each of your characters in any order.
Move Action: move your character from one map square to another
- A character can be moved up to the number of squares equal to its speed value. This can be done in any direction, even diagonally, or through occupied squares of characters from the same team.
Combat Action: attack an opposing character with a close combat or ranged combat attack
- When your character makes an attack, you roll two dice and add the result to your attack value. Your opponent then compares the total to their defense value. If the attack result is equal to or greater than your opponents’ defense, then it’s a hit.