To keep things balanced, most ships in the blind reinforcement booster packs come with one Elite Talent, one Crew Upgrade, one Tech Upgrade and one Weapon Upgrade. Bioship Omega breaks this general rule. The Bioship Omega does not have Elite Talents or Crew Upgrades, so instead you will find two extra Tech Upgrades. The first Tech Upgrade in this blind booster is Neuro Peptides. If you discard Neuro Peptides you can perform an action from your Action Bar as a free action. The next Tech Upgrade is Organic Conduits. This upgrade allows you to treat a red maneuver as a white maneuver by discarding Organic Conduits. Turning a red maneuver into a white maneuver means you wont get an Auxiliary Power Token and therefore you won’t lose your action this turn, all for 1 SP. The last Tech Upgrade in this blind booster pack is Resistant Hull. Species 8472 is the one alien race that can’t be assimilated by the Borg and the new Tech Upgrade, Resistant Hull, helps demonstrate that ability. Resistant Hull allows you to roll your full defense dice in spite of the presence of an opposing ship’s Scan Token. Additionally, if a Borg Upgrade affects your ship Captain or one of your Upgrades, roll 1 defense die. If you roll an Evade result, the effect is canceled.
Players will enjoy this blind booster, because it expands on the Species 8472 Faction, with new upgrades and provides powerful options for fleet building in the future. Specifically, players who are frustrated with the Borg or other powerful ships will want to add Bioship Omega to their collections as a ship that can stand toe to toe with anyone or anything. Where once you were the chased, you are now the predator hunting down the Borg and anything else that dares stand in your way!
Visit WizKids.com/Attack Wing for additional information about Star Trek: Attack Wing Organized Play Events and more blind booster previews coming soon!