The onslaught has begun, and players everywhere are battling it out to claim victory as they rep their favorite faction. D&D: Onslaught has been a long project that’s taken careful testing and design over the years, and we’re excited to see it in action! If you’re curious to learn more about the design process behind this specific game, as well as some of the theory and theming behind creating each faction, co-designer Nicholas Yu takes you behind the scenes in a new series of Designer Diaries!

Designer Diary #01: General Development

Designer Diary #02: The Harpers

More diaries will be posted throughout the year, so keep an eye out for more of the inside scoop behind the game!