{"id":21675,"date":"2026-10-23T15:00:18","date_gmt":"2026-10-23T19:00:18","guid":{"rendered":"https:\/\/wizkids.com\/heroclix\/?p=21675"},"modified":"2026-10-27T15:08:14","modified_gmt":"2026-10-27T19:08:14","slug":"heroclix-2026-rotation-and-watchlist-results","status":"publish","type":"post","link":"https:\/\/wizkids.com\/heroclix\/2026\/10\/23\/heroclix-2026-rotation-and-watchlist-results\/","title":{"rendered":"HeroClix 2026 Rotation and Watchlist Results"},"content":{"rendered":"<p><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-1 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1206.4px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-0 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-text fusion-text-1\" style=\"--awb-text-color:#000000;\"><p>Hello HeroClix Masterminds,<\/p>\n<p>We have an extra large update for you today, covering watchlist changes to Modern Age, Silver Age, and Pulp, as well as an announcement of Modern rotation. The HeroClix Watch List is a process by which we identify and correct figures and\/or other game elements that we believe may negatively impact the game of HeroClix. This may take the form of errata to change their function, or banning the game element from certain formats. \u00a0If needed, we may make emergency announcements outside of the Watch Lists. We are constantly evaluating every game element and its effect on the game of HeroClix, and we reserve the right to announce changes to any at any time that we deem necessary. Listed below are the changes by format.<\/p>\n<\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"align-self: center;margin-left: auto;margin-right: auto;width:100%;\"><div class=\"fusion-separator-border sep-single sep-solid\" style=\"--awb-height:20px;--awb-amount:20px;border-color:#e0dede;border-top-width:1px;\"><\/div><\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"align-self: center;margin-left: auto;margin-right: auto;width:100%;\"><div class=\"fusion-separator-border sep-double\" style=\"--awb-height:20px;--awb-amount:20px;border-color:#e0dede;border-top-width:1px;border-bottom-width:1px;\"><\/div><\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-2 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1206.4px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-1 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-title title fusion-title-1 fusion-title-text fusion-title-size-two\" style=\"--awb-text-color:#000000;--awb-margin-top-small:0px;--awb-margin-right-small:0px;--awb-margin-bottom-small:20px;--awb-margin-left-small:0px;\"><div class=\"title-sep-container title-sep-container-left fusion-no-large-visibility fusion-no-medium-visibility fusion-no-small-visibility\"><div class=\"title-sep sep-double sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><span class=\"awb-title-spacer fusion-no-large-visibility fusion-no-medium-visibility fusion-no-small-visibility\"><\/span><h2 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Modern Age Rotation and Watchlist<\/h2><span class=\"awb-title-spacer\"><\/span><div class=\"title-sep-container title-sep-container-right\"><div class=\"title-sep sep-double sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><\/div><div class=\"fusion-text fusion-text-2\" style=\"--awb-text-color:#000000;\"><p><strong>2026 Rotation<\/strong><\/p>\n<p>As we announced <a href=\"https:\/\/wizkids.com\/heroclix\/2026\/08\/06\/heroclix-tournament-updates-august-2026\/\">HERE<\/a>, Modern Age Rotation has moved to a three-year cycle, where game elements will typically retire after three appearances at HeroClix Worlds. The game elements retiring November 1, 2026 are as follows:<\/p>\n<p><strong>DC HeroClix<\/strong><\/p>\n<ul>\n<li>D23-001 Batman<\/li>\n<li>D23-002 Space Ghost<\/li>\n<li>D23-003 Superman<\/li>\n<li>D23-004 Wonder Woman<\/li>\n<li>D23-005 Wonder Woman<\/li>\n<li>D23-006 Wonder Woman<\/li>\n<li>D23-007 The Joker<\/li>\n<li>D23-100 Starrophyte<\/li>\n<li>Royal Flush Gang Storyline OP (all associated elements)<\/li>\n<\/ul>\n<p><strong>Marvel HeroClix<\/strong><\/p>\n<ul>\n<li>M23-001 Captain America<\/li>\n<li>M23-002 Hawkeye &amp; Hawkeye<\/li>\n<li>M23-003 The Watcher<\/li>\n<li>M23-004 Thorgwen<\/li>\n<li>M23-005 Venom, God of Symbiotes<\/li>\n<li>WKM-M001 Search For Ammut&#8217;s Tomb<\/li>\n<li>WKM001 Moon Knight<\/li>\n<li>WKM002 Black Knight<\/li>\n<li>WKM003 Harrow<\/li>\n<li>WKM004 Mr. Fantastic<\/li>\n<li>WKM005 Human Torch<\/li>\n<li>WKM006 Infinity Thing<\/li>\n<li>WKM007 Captain America<\/li>\n<li>WKM008 Black Panther<\/li>\n<li>WKM009 Shuri<\/li>\n<li>WKM009.1 Shuri<\/li>\n<li>WKM010 Miles Morales<\/li>\n<li>WKM011 Spider-Gwen<\/li>\n<li>WKM012 Spider-Man<\/li>\n<li>WKM012.1 Spider-Man<\/li>\n<li>WKML057 Invisible Woman<\/li>\n<li>Iconix: First Appearance Avengers (all associated elements)<\/li>\n<li>X-Men Hellfire Gala 2 (all associated elements)<\/li>\n<\/ul>\n<p><strong>Warner Bros. HeroClix<\/strong><\/p>\n<ul>\n<li>WBX1-001 Betelgeuse<\/li>\n<\/ul>\n<\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"align-self: center;margin-left: auto;margin-right: auto;width:100%;\"><div class=\"fusion-separator-border sep-single sep-solid\" style=\"--awb-height:20px;--awb-amount:20px;border-color:#e0dede;border-top-width:1px;\"><\/div><\/div><div class=\"fusion-text fusion-text-3\" style=\"--awb-text-color:#000000;\"><p><strong>Q4 Watchlist<\/strong><\/p>\n<p>Following the 2026 HeroClix World Championships, the design team has noted some game elements that need to be adjusted for the health of the game. All changes below are effective immediately.<\/p>\n<p><strong>FFGC t004 Museum Display Case<\/strong><\/p>\n<p>Original: Terrain markers adjacent to Museum Display Case can&#8217;t be destroyed.<\/p>\n<p>Errata: Terrain markers adjacent to Museum Display Case <span style=\"color: #ff0000\">have Indestructible<\/span>.<\/p>\n<p><strong>MVX-028 Terrax the Tamer<\/strong><\/p>\n<p>Original: <strong>I WILL CRUSH YOU<\/strong> &#8211; Super Strength. \/\/ Opposing characters within 6 squares can&#8217;t use Super Strength or Telekinesis.<\/p>\n<p>Errata: <strong>I WILL CRUSH YOU<\/strong> &#8211; Super Strength. \/\/ Opposing characters within 6 squares <span style=\"color: #ff0000\">and line of fire<\/span> can&#8217;t use Super Strength or Telekinesis.<\/p>\n<p><strong>Explanation<\/strong><\/p>\n<p>A clever team at Worlds used these two elements as the lynchpin of a nigh-unassailable defensive shell. While this team overlapped multiple defensive effects to prevent targeting, the Museum Display Case and Terrax together ensured the terrain used to cordon off the more fragile elements of the team could never be destroyed or moved. Changing the Display Case this way means it only blocks Destroy actions, so effects like Improved Movement: Destroy Blocking can now bypass it. Likewise, While Terrax can still shield your terrain from being moved by your opponents, he must now be at risk of attack himself to do so.<\/p>\n<p><strong>D&amp;DS1 059 Xanathar<\/strong><\/p>\n<p>Original: <strong>XANATHAR GUILD<\/strong><span style=\"font-size: medium\">\u00a0&#8211; <\/span>SIDELINE ACTIVE\u2014When a friendly character with the Spy or Assassin keyword hits, they may unequip an equipment from an equipped character and equip it to themselves. \/\/ Xanathar may be equipped with any number of equipment.<\/p>\n<p>Errata: <strong>XANATHAR GUILD<\/strong><span style=\"font-size: medium\">\u00a0&#8211; <\/span>SIDELINE ACTIVE\u2014When a friendly character with the Spy or Assassin keyword hits, they may unequip an equipment from a <span style=\"color: #ff0000\">hit<\/span> equipped <span style=\"color: #ff0000\">opposing<\/span> character and equip it to themselves. \/\/ Xanathar may be equipped with any number of equipment.<\/p>\n<p><strong>Explanation<\/strong><\/p>\n<p>Xanathar&#8217;s trait was unintentionally printed with a missing word that drastically changed how it was played. This errata corrects that typographical error. <em>(Updated 10\/27\/26)<\/em><\/p>\n<p><strong>D&amp;DS1 OS018 Scroll of Wish<\/strong><\/p>\n<p>Players and judges alike have reached out to the Rules Team with concerns about the Scroll of Wish One-Shot slowing games down. While the One-Shot may be mechanically balanced, the logistics of searching one&#8217;s outside-the-game game elements may slow down games in a way that isn&#8217;t healthy in a timed competitive format. While not a true errata to Scroll of Wish, we are instituting a tournament rule that any force that might use it will be limited to choosing from a list of 5 game elements declared on their build sheet. In casual games players may still pull from anything in their collection, but in sanctioned events only those elements on their build sheet&#8217;s &#8220;Wish List&#8221; may be chosen.<\/p>\n<\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"align-self: center;margin-left: auto;margin-right: auto;width:100%;\"><div class=\"fusion-separator-border sep-double\" style=\"--awb-height:20px;--awb-amount:20px;border-color:#e0dede;border-top-width:1px;border-bottom-width:1px;\"><\/div><\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-3 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1206.4px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-2 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-title title fusion-title-2 fusion-title-text fusion-title-size-two\" style=\"--awb-text-color:#000000;--awb-margin-top-small:0px;--awb-margin-right-small:0px;--awb-margin-bottom-small:20px;--awb-margin-left-small:0px;\"><div class=\"title-sep-container title-sep-container-left fusion-no-large-visibility fusion-no-medium-visibility fusion-no-small-visibility\"><div class=\"title-sep sep-double sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><span class=\"awb-title-spacer fusion-no-large-visibility fusion-no-medium-visibility fusion-no-small-visibility\"><\/span><h2 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Pulp Format<\/h2><span class=\"awb-title-spacer\"><\/span><div class=\"title-sep-container title-sep-container-right\"><div class=\"title-sep sep-double sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><\/div><div class=\"fusion-text fusion-text-4\" style=\"--awb-text-color:#000000;\"><p>The following game elements are banned in Pulp:<\/p>\n<ul>\n<li>A4E 011 Beast<\/li>\n<li>ORVL 003 Dr. Claire Finn<\/li>\n<li>CMM 019 Korath<\/li>\n<li>DF4 001 Mr. Fantastic<\/li>\n<\/ul>\n<p><strong>Explanation<\/strong><\/p>\n<p>The above figures play a role in creating an infinitely loopable game state, and are being removed for the health of the format. <em>(Updated 10\/27\/26 to add Korath and Mr. Fantastic, for similar reasons.)<\/em><\/p>\n<\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"align-self: center;margin-left: auto;margin-right: auto;width:100%;\"><div class=\"fusion-separator-border sep-double\" style=\"--awb-height:20px;--awb-amount:20px;border-color:#e0dede;border-top-width:1px;border-bottom-width:1px;\"><\/div><\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-4 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1206.4px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-3 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-title title fusion-title-3 fusion-title-text fusion-title-size-two\" style=\"--awb-text-color:#000000;--awb-margin-top-small:0px;--awb-margin-right-small:0px;--awb-margin-bottom-small:20px;--awb-margin-left-small:0px;\"><div class=\"title-sep-container title-sep-container-left fusion-no-large-visibility fusion-no-medium-visibility fusion-no-small-visibility\"><div class=\"title-sep sep-double sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><span class=\"awb-title-spacer fusion-no-large-visibility fusion-no-medium-visibility fusion-no-small-visibility\"><\/span><h2 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Silver Age Update<\/h2><span class=\"awb-title-spacer\"><\/span><div class=\"title-sep-container title-sep-container-right\"><div class=\"title-sep sep-double sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><\/div><div class=\"fusion-text fusion-text-5\" style=\"--awb-text-color:#000000;\"><p>The Silver Committee has been hard at work after Worlds to refine Silver in a way that improves gameplay, while also allowing you to play with game elements you love and adore. Roughly every three months, The Silver Committee will release a batch of errata and bans (or even unbans!) or an update stating that no changes are being made at that time. We may make emergency announcements outside of these periods, should something prove to overly negatively impact the health of the format. For this update we were focused only on the Banned and Restricted Lists, but future updates may address more general aspects of the Silver Age format.<\/p>\n<p>This update will be significantly larger than ones you may have seen before, but Silver is at an interesting point in time, right now. With the lifespan of many Modern game elements having been extended by a full year, Silver isn\u2019t naturally going to see the shake up we\u2019ve come to expect with it. As a result of that, the Silver Committee has undergone great effort to thoroughly evaluate the Banned &amp; Restricted Lists to identify cool and unique game elements that could have their sanctions downshifted. These could be for a multitude of reasons, ranging from rules changes to a difference in metagame power levels since the piece was originally added to the Banned or Restricted Lists. You, the players, really enjoy being able to play using the figures you enjoy, so we wanted to let you do exactly that, where possible.<\/p>\n<p>On the flip side, there are a number of game elements that have proven to either overshadow other elements in the meta, or can cause extensive and confusing rulings, that need to be removed from the current pool of available elements to keep Silver Age healthy.<\/p>\n<p>In cases where we\u2019ve moved an element from the Temporary Ban List or Banned List to the Restricted List (or removed an element from all lists), we\u2019d like to state, up front, that we\u2019ll be keeping a careful eye on their play rates, win rates, and overall impact on the metagame. You can consider these elements to be added to the Watch List, shown towards the end of this update. The Watch List is less of a list of elements that we want to take action on, but more of a list of elements that we recognize could have large impacts on the metagame if left unchecked, and serves as a courtesy so that players are aware that a particular element is being actively monitored.<\/p>\n<p>Below are the results of our latest findings. All changes are effective in only Silver and are effective immediately.<\/p>\n<p><span style=\"text-decoration: underline\"><strong>Changes to the Restricted List<\/strong><\/span><\/p>\n<p><strong>XSOP 207 Saturnyne<\/strong><br \/>\nResult: Unrestricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: Saturnyne was originally added to the Restricted List back when Silver allowed for multiple copies of figures. Players would often play three copies in order to increase or decrease a roll by a total of 3, leading to dangerous critical hits and critical misses. With Silver now considering all characters Unique, this power doesn\u2019t carry the drastic weight it once had. Saturnyne has seen very little play since being placed on the Restricted List, hinting that it may have been an overcorrection. We\u2019d like to explore an environment with her freed for a little bit, while also encouraging Tarot decks more.<\/p>\n<p><strong>A60 056 Iron Inquisitor (and Team-Up card)<\/strong><br \/>\nResult: Unrestricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: Iron Inquisitor is a fun piece that isn\u2019t necessarily doing anything that breaks the game on his own. His Mastermind that he grants other characters still requires them to be more points than he is in order to target him, reeling him in quite a bit. There are a few combos with him that have proven to be an issue, such as ST 099 Agatha and Crimson Bands of Cytorrak, but those have largely been addressed elsewhere in the Banned and Restricted lists. Additionally, freeing Iron Inquisitor means that players can finally play the full Multiversal Masters of Evil team again (provided King Killmonger is your Restricted element), which we believe would be a fun approach for many players and would like to encourage.<\/p>\n<p><strong>D+ s004 Cloak of Levitation<\/strong><br \/>\nResult: Unrestricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: Since being placed on the Restricted List, Cloak of Levitation has seen almost no play, and has boasted, at best, a 37.5% win rate. While it saw incredibly high success prior to being restricted, it was almost exclusively in combination with D+ 054 Sakaarian Iron Man, who was also restricted at the same time as Cloak of Levitation. Players have simply swapped the equipment they use with Sakaarian Iron Man to other Flight-enabling options, showing the problem may not have been Cloak of Levitation all along. In light of this, we\u2019d like to unrestrict Cloak of Levitation in order to help provide some support to Sakaarian Iron Man teams, as well as provide a novel movement option for other teams.<\/p>\n<p><strong>DNDX s004 Ring of Telekinesis<\/strong><br \/>\nResult: Unrestricted in SIlver<\/p>\n<p><strong>Explanation<\/strong>: Ring of Telekinesis was originally restricted due to its high play rate \u2013 most teams have one or two characters with the Mystical keyword, making it a near auto-include. However, that\u2019s not necessarily a bad thing! Ring of Telekinesis allows a player to have a cheap and easy answer to problematic EFFECT Terrain, while also rounding out some combat values along the way. Overall, Ring of Telekinesis is an effect that makes great teams a little better, but provides a wide amount of support to weaker teams, leveling the playing field.<\/p>\n<p><strong>BP s002 Heart-Shaped Herb (including WWBBP t002 Heart-Shaped Herb)<\/strong><br \/>\nResult: Unrestricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: Since the releases of the last few sets, we\u2019ve seen a critical mass of free EFFECT Terrain Markers. Long gone are the days when Heart-Shaped Herb was one of the only options! Because of this, we\u2019re choosing to unrestrict most EFFECT Terrain, Heart-Shaped Herb included. We hope this allows players to explore a larger number of unique teams and increase the diversity of Terrain Markers played.<\/p>\n<p><strong>XM97 OS003 Practiced Teamwork<\/strong><br \/>\nResult: Unrestricted in SIlver<\/p>\n<p><strong>Explanation<\/strong>: Practiced Teamwork was originally restricted out of an abundance of caution for combos that could exist with being able to chain together actions post-carry. After extensive review, we believe that Practiced Teamwork is a One-Shot that has a fine place being unrestricted. It largely competes with other One-Shots for spots on the Sideline, while offering fantastic support for maneuverability.<\/p>\n<p><strong>MSNP 068 K.E.V.I.N.<\/strong><br \/>\nResult: Moved from Temporary Ban to Restricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: K.E.V.I.N. is one of the most one-of-a-kind elements that WizKids has made. He has this amazing ability to round out the low lows that some teams experience, improving overall consistency of teams (and player experience!). However, he\u2019s also one of the best support pieces in the game, so we want to avoid having him be a piece that nearly every team automatically plays. Because of this, we\u2019re opting to move K.E.V.I.N. to the Restricted List. Think of him as a great glue piece for when you need just that little extra support.<\/p>\n<p><strong>S&amp;D 043 Captain America<\/strong><br \/>\nResult: Moved from Temporary Ban to Restricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: Captain America routinely showcases himself as one of the best attackers in Modern; it\u2019s not uncommon to see him unleash four attacks in a turn with ease! In terms of power level, this is very much on par with other characters, like SMBA 062 Carnage Silver Surfer, who also happen to be restricted. He\u2019s a fantastic damage bomb, but we want to avoid too many instances of him being thrown on a generic \u201cgood stuff\u201d team, so we chose to add him to the Restricted List to help balance this out.<\/p>\n<p><strong>EAX 019b Vulture<\/strong><br \/>\nResult: Moved from Banned to Restricted in Silver<\/p>\n<p>Explanation: Vulture is a really interesting case in that the rules have changed since he was first placed on the Banned List. An action being done \u201cat no cost\u201d has been changed to being FREE, meaning he\u2019s limited in using the Charge granted by his Time to Make My Getaway Trait once per turn. Because of this, there\u2019s a hard limit that\u2019s been placed on him. As such, he\u2019s free to come off the Banned List. We\u2019re initially moving him to the Restricted List to see how the format looks with him in it, before evaluating if he should be fully free.<\/p>\n<p><strong>WW80 064 Scarab<\/strong><br \/>\nResult: Moved from Banned to Restricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: Scarab was super popular back when Silver was first introduced, and earned a quick trip to the Ban List. Since then, the power level of characters has drastically changed. We\u2019ve seen a number of other game elements be able to perform similar effects, as well. We think this makes him a prime candidate to try out as a restricted element, but we can always move him back to the Banned List, if he proves too troublesome to the overall health of the metagame.<\/p>\n<p><strong>XoS 053b Mad Jim Jaspers<\/strong><br \/>\nResult: Moved from Banned to Restricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: Mad Jim Jaspers is another great example of a figure where the rules have changed since his introduction to the Banned List. Between a harsher limit on Sideline slots and the Modern floor, he doesn\u2019t have as many options available to him as he used to. There are also a number of other effects that create interesting ways to equip non-standard characters, which was his primary use. Because of this, he sits around the power level we\u2019d expect from a figure who occupies both your Prime and your Restricted slot. Adding him to the Restricted List also prevents him from being paired alongside the best equipment or the best attackers, reeling in his utility to an acceptable level.<\/p>\n<p><strong>MVP25 009 Infinaut<\/strong><br \/>\nResult: Moved from Banned to Restricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: Infinaut was originally banned due to the amount of damage he was able to dish out in a single burst, while also being limited in how the opponent could interact with him. In the year he\u2019s been Modern-legal, this has been shown to be largely fine. Due to the Highlander rule in Silver, you can\u2019t play multiples of him, preventing some of the pairings you see in other formats, like with SPV OS004 Assist from Another World. Additionally, by placing Infinaut on the Restricted List, players aren\u2019t able to play him with other overly efficient sources of damage.<\/p>\n<p><strong>SVAC s005 All-Black the Necrosword<\/strong><br \/>\nResult: Moved from Banned to Restricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: We feel All-Black the Necrosword is at an appropriate power level to other equipment on the Restricted List, and, by being restricted, will not be able to be paired with the best attackers in the game. Lacking any Qualifying Names\/Keywords also means that players will have to either pay the full 15 points or find a creative way to equip it to their characters.<\/p>\n<p><strong>WW80 s007 Stop Sign (Indigo)<\/strong><br \/>\n<strong>BTU s010 Stop Sign (Green)<\/strong><br \/>\n<strong>BTU s017 Stop Sign (Yellow)<\/strong><br \/>\n<strong>BTU s024 Stop Sign (Red)<\/strong><br \/>\n<strong>BTU s031 Stop Sign (Orange)<\/strong><br \/>\n<strong>BTU s038 Stop Sign (Blue)<\/strong><br \/>\n<strong>BTU s045 Stop Sign (Violet)<\/strong><br \/>\n<strong>BTU s052 Stop Sign (Indigo)<\/strong><br \/>\nResult: Moved from Banned to Restricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: This was a fun and interesting discussion amongst the Silver Committee, and we\u2019re excited to present to you the first restricted element that doesn\u2019t exist on your force! How this one works is you can only generate it when you have no other restricted element on your Main Force or Sideline. If you\u2019re playing something like WW 065 Sky Tyrant, and he gets KO\u2019d, the game currently doesn\u2019t check the KO area when seeing if you have a restricted unit. There are similar interactions that allow you to generate a restricted unit again and again when there aren\u2019t any in play, so we feel Stop Sign is on a similar power level as those. This provides some cool support to Lantern teams in the late game, while also allowing teams to run easier counters to alpha strike strategies.<\/p>\n<p><strong>DCX 024 Butterfly<\/strong><br \/>\n<strong>VE L025 Anti-Venom<\/strong><br \/>\n<strong>TB L031b Crimson Cowl<\/strong><br \/>\nResult: Restricted in Silver<\/p>\n<p><strong>Explanation<\/strong>: Butterfly and her toolbox of characters have proven to be an increasingly frustrating sore spot to many players, and it\u2019s understandable why! She gets to have access to many of the best pieces in the game and allows for many cross-map combos that wouldn\u2019t be possible otherwise. Two pieces we\u2019re particularly concerned about being combined with Butterfly are Anti-Venom and Crimson Cowl. The former allows Butterfly to singlehandedly shut down OMAs and tentpoles, while the latter can pull characters into a kill box. None of these characters are overly potent on their own, but have an oversized impact on the meta when combined with each other, so we\u2019re choosing to restrict all three elements at this time.<\/p>\n<p><span style=\"text-decoration: underline\"><strong>Temporary Ban List<\/strong><\/span><\/p>\n<p>Before diving too much into changes on the Temporary Ban List, we want to take a small moment to discuss the philosophy behind the Temporary Ban List and what purpose it serves. Really, this list exists to give us a way to put figures on hold for a period. Sometimes this will be to give Silver a small reprieve from figures dominating Modern. Other times, it allows us to remove an element from the legal pool to provide time to fix some rulings and interactions with it without poorly impacting events in the meantime.<\/p>\n<p><strong>BP s001 Vibranium<\/strong><br \/>\n<strong>WWBP t001 Vibranium<\/strong><br \/>\n<strong>DCX t001 Phone Booth<\/strong><br \/>\n<strong>MVSS25 t003 Upper Body<\/strong><br \/>\n<strong>MVSS25 t004 Head<\/strong><br \/>\n<strong>S&amp;D t007 Dumpster Fire<\/strong><br \/>\nResult: Removed from Temporary Ban in Silver<\/p>\n<p><strong>Explanation<\/strong>: Extending the logic used to unrestrict Heart-Shaped Herb, we\u2019d like to see more players using EFFECT terrain, now that we have so many cool options printed. This will allow for players to really maximize fun strategies and enhance a focus on careful, strategic gameplay from setting up the game until the last action.<\/p>\n<p><strong>S&amp;D L17-002 Spirit of Vengeance Red Hulk<\/strong><br \/>\nResult: Removed from Temporary Ban in Silver<\/p>\n<p><strong>Explanation<\/strong>: Spirit of Vengeance Red Hulk has had an interesting path since being released. It\u2019s seen nerf after nerf, and has finally ended up at a power level well below even most restricted units. As such, we\u2019re choosing to remove it from the Temporary Ban List. He\u2019s a character that, frankly, is really cool and unique in what he does, and we\u2019d like to see more of him.<\/p>\n<p><strong>MSNP 056 Khonshu<\/strong><br \/>\n<strong>MSNP 057 Ammit<\/strong><br \/>\n<strong>MSNP 058 Taweret<\/strong><br \/>\nResult: Removed from Temporary Ban in Silver<\/p>\n<p><strong>Explanation<\/strong>: The MSNP Egyptian gods are exciting figures that players love to use. In a world where every Sideline slot is excruciatingly analyzed and debated, these characters give lots of utility, especially to teams missing support otherwise. We feel they smooth out the lows in play experience without impacting the highs much.<\/p>\n<p><strong>LL 002c Kyle Rayner<\/strong><br \/>\nResult: Removed from Temporary Ban in Silver<\/p>\n<p><strong>Explanation<\/strong>: This Kyle Rayner was originally added to the Temporary Ban List in place of LL 002d.1 Kyle Rayner, but the latter continued to be a threat to the metagame, creating some frustrating and uninteractive combos with other Kyle Rayner figures. Since we hit Indigo Lantern Kyle Rayner\u2019s Team-Up card in an earlier update, Blue Lantern Kyle Rayner poses very little threat to the metagame and can be fully released into the wild, as a result.<\/p>\n<p><strong>ST LG023 Eternity<\/strong><br \/>\nResult: Moved from Restricted to Temporary Ban in Silver<\/p>\n<p><strong>Explanation<\/strong>: Time for some fun numbers following Worlds. Eternity was the only character in Silver to have all of the following stats: on more than 10% of teams, higher than a 50% win rate before Top Cut, higher than a 60% win rate after Top Cut, and over a 7.5 point difference between those win rates. All while being restricted. We think it\u2019s safe to say that Eternity has earned his spot on the Temporary Ban List.<\/p>\n<p><strong>NOT 051 Harley Quinn<\/strong><br \/>\n<strong>UND 007 Grim Reaper<\/strong><br \/>\n<strong>XMXS 034 Death<\/strong><br \/>\n<strong>WKX 005 Professor Moriarty<\/strong><br \/>\n<strong>TB 037b Red Hulk<\/strong><br \/>\n<strong>JLU 018 Superman<\/strong><br \/>\n<strong>JLU 022 Batman<\/strong><br \/>\n<strong>JLU 036 Green Lantern<\/strong><br \/>\n<strong>JLU 063 Hawkgirl<\/strong><br \/>\n<strong>JLU 064 Martian Manhunter<\/strong><br \/>\n<strong>JLU 065 Wonder Woman<\/strong><br \/>\nResult: Added to Temporary Ban in Silver<\/p>\n<p><strong>Explanation<\/strong>: We saw previous errata to similar effects earlier this year. In order to give WizKids some time to address the rest of these \u201creaper\u201d effects. We\u2019d like to provide an environment where players are encouraged to use these characters as a way to deal that last click of damage to cinch up a KO, instead of using them as a pseudo-way of increasing damage from every attack. For this reason, we\u2019ve added them to the Temporary Ban List until they\u2019re issued an errata.<\/p>\n<p><strong>XDPS 045 Harry Leland<\/strong><br \/>\n<strong>LL 041b Sinestro<\/strong><br \/>\nResult: Added to Temporary Ban in Silver<\/p>\n<p><strong>Explanation<\/strong>: Both of these figures had an impressive showing at Worlds, but we want to make it very clear that their success in one event was not the driving point as to why they have been added to the Temporary Ban List. Instead, we simply recognize they create an incredibly powerful core that harms a core concept of the game. It\u2019s a frustrating play experience to not be able to hit any of your attacks. We\u2019d like for these characters to return to the legal pool eventually, but we\u2019d like to take time to properly examine the best way to do that.<\/p>\n<p><strong>FFGC 531 Utility Belt<\/strong><br \/>\nResult: Added to Temporary Ban in Silver<\/p>\n<p><strong>Explanation<\/strong>: It\u2019s become quickly clear that one of the best things you can be doing in a game of HeroClix is reflipping your One-Shots, and Utility Belt is by far the easiest version of this we\u2019ve seen to date. So much so that it\u2019s currently a staple in Modern! The inherently higher power of Silver Age is elevating that effect though, which is affecting team variation. If better tools for dealing with One-Shots emerge in the future, we may see this return to play.<\/p>\n<p><strong>DCX 027 Trigon<\/strong><br \/>\nResult: Added to Temporary Ban in Silver<\/p>\n<p><strong>Explanation<\/strong>: We\u2019ll admit, this is an odd choice. Trigon hasn\u2019t seen much play, and similarly hasn\u2019t seen much success, but we\u2019re aware of some teams using him that would require very dedicated and hard counters. Rather than have an event cycle be warped around him, we\u2019re choosing to temporarily ban him.<\/p>\n<p><span style=\"text-decoration: underline\"><strong>Banned List<\/strong><\/span><br \/>\n<strong>FFAI G001 Giant Girl<\/strong><br \/>\nResult: Removed from Banned List in Silver<\/p>\n<p><strong>Explanation<\/strong>: Giant Girl is another classic example of the rules for Silver having changed over time, reducing the potency of figures. Giant Girl was once commonly played in multiples, but due to the Highlander rule being put in place, she\u2019s incredibly safe to come off the Ban List.<\/p>\n<p><strong>WKMP17 007 Pym Pocket Tank<\/strong><br \/>\nResult: Moved from Restricted to Banned in Silver<\/p>\n<p><strong>Explanation<\/strong>: Pym Pocket Tank being moved from the Restricted List to the Ban List may seem wild given its (lack of) play rate, but we promise there\u2019s logic here. The Pym Pocket Tank is an incredibly rules-dense game element, and its use frequently results in judge calls and game delays. In an attempt to simplify the Restricted List, we\u2019re making the choice to say goodbye to the Tank. Because of its incredibly low play rate since being added to the Restricted List, we don\u2019t think anything in the format is suddenly missing by being shifted to the Ban List.<\/p>\n<p><strong>XRF 028 Professor X<\/strong><br \/>\nResult: Moved from Restricted to Banned in Silver<\/p>\n<p><strong>Explanation<\/strong>: Very similar to the Pocket Tank, Professor X creates a complex environment with relation to scoring when he\u2019s played (and he\u2019s hardly ever played, at that). He\u2019s really simple to use when you swap a 50 point character for another 50 point character, but the questions start to roll in when you swap a 40 point character for a 60 point character or vice versa. Much like Pym Pocket Tank, this leads to extra burden on judges to explain this super niche and confusing process during the once-in-a-blue-moon tournament when Professor X is played. We believe it\u2019s not worth the health of any given event where Professor X is played to justify having him be available on the Restricted List.<\/p>\n<p><strong>XXS061 Angel<\/strong><br \/>\n<strong>WW80 s001 The Angler<\/strong><br \/>\n<strong>MVSS25 OS001 Halt Mutant<\/strong><br \/>\n<strong>ST OS002 Crimson Bands of Cytorrak<\/strong><br \/>\nResult: Moved from Restricted to Banned in Silver<\/p>\n<p><strong>Explanation<\/strong>: These next four elements follow a similar trend to Pym Pocket Tank and Professor X, but for slightly different reasons. <span data-teams=\"true\">These elements, each in proper context, can be utilized to lock an opponent out of getting to play an interactive game of HeroClix, almost no matter what their force may contain<\/span>. In Angel\u2019s case, his STOP click when combined with various rebirth effects creates quite the uninteractive damage bomb that you either survive or don\u2019t. The Angler was heavily paired with XMXS L026 Leech to lock down large portions of the opponent\u2019s team. Halt Mutant, while an amazing defensive tool, was being used offensively to lock the opponent in their starting area. And Crimson Bands of Cytorrak was creating loops where characters couldn\u2019t be damaged. None of these were particularly promoting a fun and interactive game, but they also weren\u2019t played often. Much like the previous two elements, we do not feel these four will be widely missed by the community.<\/p>\n<p><strong>MVX 013 Wakanda Hulkbuster<\/strong><br \/>\nResult: Moved from Restricted to Banned in Silver<\/p>\n<p><strong>Explanation<\/strong>: Wakanda Hulkbuster is a really interesting element. It can help reign in excessively combo-heavy teams, but it has a particularly nasty combo with G26 002 Sentinel Buster Iron Man, where, through various keyword manipulations, it can end up as a Pilot or Generator for Sentinel Buster. While in that role, Wakanda Hulkbuster can still use its powers and abilities, meaning your opponent is locked into one FREE action per turn. As it can\u2019t be the target of Outwit during this time, <span data-teams=\"true\">most counterplay options are neutralized<\/span>. Should you manage to chew through Sentinel Buster Iron Man, you still have to take out the Wakanda Hulkbuster\u2019s dial. All that adds up to an incredibly unfun play experience, so we\u2019ve opted to say goodbye to Wakanda Hulkbuster, at this time.<\/p>\n<p><strong>WBX 001 Betelgeuse<\/strong><br \/>\nResult: Moved from Temporary Ban to Banned in Silver<\/p>\n<p><strong>Explanation<\/strong>: Betelgeuse had an oversized impact on the Modern metagame, eventually leading to his banning in that format. We have no inclinations to believe he would act differently in Silver, and are removing him from the format.<\/p>\n<p><strong>FFGC 511 Beast Boy<\/strong><br \/>\nResult: Banned in Silver<\/p>\n<p><strong>Explanation<\/strong>: Getting into the new additions to the Ban List, we have Beast Boy. He\u2019s a super cool piece that creates a very unique style of playing the game! Unfortunately, when he is replaced by a character on your Sideline, that character\u2019s \u201cstarts the game\u201d effects trigger every time they are brought in. This can create a number of unintended interactions, and creates an environment where Beast Boy is always one character away from needing emergency action. To prevent this, we\u2019ve chosen to ban Beast Boy.<\/p>\n<p><strong>MoT 022 Supernova<\/strong><br \/>\nResult: Banned in Silver<\/p>\n<p><strong>Explanation<\/strong>: Time Stealers are a very fun team, but unfortunately, in Silver, there are a number of ways to give characters the Time Stealers keyword. This presents situations where one player can mathematically guarantee to win the initial roll to see who goes first. Even if a player isn\u2019t fully maximizing their odds in that sense, Supernova adds enough of a bonus to make it incredibly likely for the player to win the roll. To ensure a more even opening roll, we\u2019ve decided to say goodbye to Supernova.<\/p>\n<p><strong>AV60 057.01 Thor<\/strong><br \/>\nResult: Banned in Silver<\/p>\n<p><strong>Explanation<\/strong>: Thunderbolts gave us a lot of really cool Masters of Evil support, and Thor perhaps made out the best out of any of the Multiversal Masters of Evil roster. His Team-Up card, unfortunately, creates instances where it\u2019s possible for a player to win the game without ever needing to roll dice, which is something we\u2019d like to avoid where possible. As such, we\u2019re opting to ban that Team-Up card. While it wasn\u2019t seeing play yet, we were aware of these teams and thought it best for the health of the format overall.<\/p>\n<p><strong>A4E 011 Beast<\/strong><br \/>\nResult: Banned in Silver<\/p>\n<p><strong>Explanation<\/strong>: Beast is a bit of an odd one to ban, but he had a recently developed combo where he could continue to chain together an indeterminate number of attacks until he finally missed one, all for very few points invested. This meant that a player could provide additional support with a number of reroll effects to reduce the odds of him missing an attack. This effect is similar to other elements currently on the Banned List, so Beast will be joining them.<\/p>\n<p><strong>DP17 008 Boxing Ring<\/strong><br \/>\n<strong>WWE 111 WWE Ring<\/strong><br \/>\nResult: Banned in Silver<\/p>\n<p><strong>Explanation<\/strong>: The Boxing Ring and WWE Ring are both rarely played, but incredibly rules-dense elements. Similar to other elements we\u2019re choosing to ban with this update, they create some unnecessarily complex judge calls with lengthy explanations and feature rules text that have since been phased out of Silver in other places, creating further confusion. Additionally, WWE Ring created situations with \u201cpick-a-power\u201d interactions where a character could pull an opposing character across the map, which is an interaction we\u2019d like to prevent, where possible. In an effort to reduce incredibly niche rules interactions, we\u2019re choosing to ban Boxing Ring and WWE Ring with this update.<\/p>\n<p><span style=\"text-decoration: underline\"><strong>Watch List<\/strong><\/span><br \/>\nIn addition to all of the above instances where we moved a game element from the Temporary Ban or Banned Lists to the Restricted List or removed a game element from all lists, we\u2019d also like to highlight a few elements below that we\u2019ll be keeping an eye on for upcoming events.<\/p>\n<p><strong>CLTR s007 Bloodstone<\/strong><br \/>\n<strong>FFGC DC30-t011 Archery Target<\/strong><br \/>\n<strong>DCX 030 Alfred Pennyworth<\/strong><br \/>\n<strong>AV60 050 Dark Phoenix<\/strong><br \/>\n<strong>DND1 029b Elf Archmage<\/strong><br \/>\n<strong>DND1 037b Oathbreaker<\/strong><\/p>\n<\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"align-self: center;margin-left: auto;margin-right: auto;width:100%;\"><div class=\"fusion-separator-border sep-double\" style=\"--awb-height:20px;--awb-amount:20px;border-color:#e0dede;border-top-width:1px;border-bottom-width:1px;\"><\/div><\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-5 fusion-flex-container has-pattern-background has-mask-background nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1206.4px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-4 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:20px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-order-medium:0;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-order-small:0;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-column-has-shadow fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-text fusion-text-6\" style=\"--awb-text-color:#000000;\"><p>While we strive to avoid making changes to figures after they have been released, if possible, our ultimate goal is to have a fun, friendly, and healthy game paired with a positive gameplay experience for both our casual and tournament players. We do reserve the right to revisit and make changes to any game elements highlighted in previous Watch Lists, especially as new game elements are released. Thank you to our players and play testers for providing your feedback on how we can further improve the game of HeroClix.<\/p>\n<\/div><\/div><\/div><\/div><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":38,"featured_media":21692,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29,34,31],"tags":[],"class_list":["post-21675","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-announcements","category-errata-clarifications","category-heroclix-watch-list"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.5 - aioseo.com -->\n\t<meta name=\"description\" content=\"Hello HeroClix Masterminds, We have an extra large update for you today, covering watchlist changes to Modern Age, Silver Age, and Pulp, as well as an announcement of Modern rotation. 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