{"id":16816,"date":"2023-01-30T16:59:44","date_gmt":"2023-01-30T21:59:44","guid":{"rendered":"https:\/\/67272bb316.nxcli.io\/heroclix\/?p=16816"},"modified":"2023-02-08T10:22:41","modified_gmt":"2023-02-08T15:22:41","slug":"breaking-new-ground-heroclix-2023-rules-4-comprehensive-rules-and-miscellaneous-changes","status":"publish","type":"post","link":"https:\/\/wizkids.com\/heroclix\/2023\/01\/30\/breaking-new-ground-heroclix-2023-rules-4-comprehensive-rules-and-miscellaneous-changes\/","title":{"rendered":"Breaking New Ground! HeroClix 2023 Rules 4: Comprehensive Rules and Miscellaneous Changes"},"content":{"rendered":"<div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-1 fusion-flex-container nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row fusion-flex-align-items-flex-start fusion-flex-content-wrap\" style=\"max-width:1206.4px;margin-left: calc(-4% \/ 2 );margin-right: calc(-4% \/ 2 );\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-0 fusion_builder_column_1_1 1_1 fusion-flex-column\" style=\"--awb-bg-size:cover;--awb-width-large:100%;--awb-margin-top-large:0px;--awb-spacing-right-large:1.92%;--awb-margin-bottom-large:0px;--awb-spacing-left-large:1.92%;--awb-width-medium:100%;--awb-spacing-right-medium:1.92%;--awb-spacing-left-medium:1.92%;--awb-width-small:100%;--awb-spacing-right-small:1.92%;--awb-spacing-left-small:1.92%;\"><div class=\"fusion-column-wrapper fusion-flex-justify-content-flex-start fusion-content-layout-column\"><div class=\"fusion-text fusion-text-1\"><p><span data-contrast=\"auto\">Greetings HeroClix Masterminds!<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Welcome to the final article on the 2023 rules update. If you haven\u2019t read the previous articles, you can find Article 1 <a href=\"https:\/\/wizkids.com\/heroclix\/2023\/01\/20\/ramping-up-the-fun-heroclix-2023-rules-update-1-terrain-markers\/\">HERE<\/a>, Article 2 <a href=\"https:\/\/wizkids.com\/heroclix\/2023\/01\/24\/mapping-it-out-heroclix-2023-rules-update-2-impact-to-maps\/\">HERE,<\/a> and Article 3 <a href=\"https:\/\/wizkids.com\/heroclix\/2023\/01\/30\/power-play-heroclix-2023-rules-3-powers-and-abilities\/\">HERE<\/a>. For this final article, we\u2019ll be sharing the new Comprehensive Rulebook, and going through some of the other tweaks we made to the game. If you\u2019re excited to dive into the new rules yourself, you can find the new Comprehensive Rules <a href=\"https:\/\/wizkids.com\/posters\/repository\/heroclix\/HeroClix%20Comprehensive%20Rules%2001.10.23%20%281%29.pdf\">HERE<\/a>. Before we get into the rules, though, we have something cool to show\u2026<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><b><span data-contrast=\"auto\">New Character Cards<\/span><\/b><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<\/div><div class=\"fusion-image-element \" style=\"--awb-caption-title-font-family:var(--h2_typography-font-family);--awb-caption-title-font-weight:var(--h2_typography-font-weight);--awb-caption-title-font-style:var(--h2_typography-font-style);--awb-caption-title-size:var(--h2_typography-font-size);--awb-caption-title-transform:var(--h2_typography-text-transform);--awb-caption-title-line-height:var(--h2_typography-line-height);--awb-caption-title-letter-spacing:var(--h2_typography-letter-spacing);\"><span class=\" fusion-imageframe imageframe-none imageframe-1 hover-type-none\"><a href=\"https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-71-471089-MUdosLWp.png\" class=\"fusion-lightbox\" data-rel=\"iLightbox[d0bed2d93d22c057e84]\" data-title=\"MicrosoftTeams-image (71)\" title=\"MicrosoftTeams-image (71)\"><img decoding=\"async\" width=\"600\" height=\"275\" src=\"https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-71-471089-MUdosLWp-600x275.png\" alt class=\"img-responsive wp-image-16827\" srcset=\"https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-71-471089-MUdosLWp-200x92.png 200w, https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-71-471089-MUdosLWp-400x183.png 400w, https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-71-471089-MUdosLWp-600x275.png 600w, https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-71-471089-MUdosLWp-800x367.png 800w, https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-71-471089-MUdosLWp-1200x550.png 1200w, https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-71-471089-MUdosLWp.png 1882w\" sizes=\"(max-width: 1024px) 100vw, (max-width: 640px) 100vw, 1200px\" \/><\/a><\/span><\/div><div class=\"fusion-text fusion-text-2\"><p><span class=\"ui-provider up b c d e f g h i j k l m n o p q r s t u v w x y z ab ac ae af ag ah ai aj ak\" dir=\"ltr\">Beginning with Marvel HeroClix: Spider-Man Beyond Amazing we will unveil a new format for character cards. Character dials are moving to the front of the card for easier reference, and the character\u2019s sculpt is on full display! Improved Ability symbols are being moved to just above the dial, making them easier to read at a glance. We are saddened to announce that we are discontinuing flavor text for standard powers, but it was a necessary cut. The space we saved by doing so allowed us to make more visually appealing cards, and it makes the cards an easier reference to use for new players and veterans alike.<\/span><\/p>\n<p><span class=\"ui-provider up b c d e f g h i j k l m n o p q r s t u v w x y z ab ac ae af ag ah ai aj ak\" dir=\"ltr\">The HeroClix Design Team has also retooled the Spider-Man team ability! Starting with <strong>Marvel HeroClix: Spider-Man Beyond Amazing<\/strong>, the Spider-Man TA will read \u201cSuper Senses, but only succeeds on a [6]. If this character can already use Super Senses, instead increase the result of its roll for Super Senses by +1.\u201d As with Minions of Doom in the past, we\u2019re continuing to replace the wild card team abilities (other than Team Player). While we can\u2019t wait to see what strategies players will use this new TA for, that\u2019s the smallest of the changes we have to go over today.\u00a0<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Guess Who\u2019s (Knock) Back?<\/span><\/b><span data-contrast=\"auto\">\u202f<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Similarly, another long-requested fix is the reintroduction of knockback damage. Knockback damage had been removed from the 2021 rules update to help streamline the game, but fans have clamored for its return.. With the expanded focus on terrain in this update, it only made sense to return it to the game. Going forward, if a character\u2019s knockback path ends because the next square is blocking, a map edge, a higher elevation, or because that character fell to a lower elevation, they are dealt 1 damage. The same applies to a character that\u2019s occupying an elevated marker that\u2019s either destroyed or picked up from under their feet.\u202f<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><b><span data-contrast=\"auto\">After You<\/span><\/b><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">The change our most competitive fans will likely be happiest to hear is our rewrite of rule 8.1h. The active player no longer has total control over the order simultaneous triggers resolve in. Rather, the active player orders and resolves only their own effects, then their opponent orders and resolves their effects. If any new effects are triggered while the existing simultaneous triggers are being resolved, players simply take turns resolving everything they control, then letting the other player resolve everything they can until nothing is left resolving. Each player will always get to control how their own effects resolve. For games with more than two players, resolutions happen in turn order.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><strong>OLD:<br \/>\n<\/strong><strong>8.1h Timing of Multiple Triggered Effects:<\/strong> If multiple triggered effects would resolve at the same time, the active player chooses in which order they resolve.<\/p>\n<p><strong>NEW:<br \/>\n<\/strong><strong>8.1h Timing of Multiple Triggered Effects:<\/strong> If multiple triggered effects would resolve at the same time, the active player\u2019s effects must resolve first. To do so, if any simultaneous effects resolve \u201cimmediately\u201d, the active resolves any such effects of theirs in the order of their choice, then their opponent resolves their \u201cimmediately\u201d effects in the order of their choice. Then, repeat that process for any simultaneous effects that don\u2019t resolve \u201cimmediately\u201d until all simultaneously resolving effects have resolved. If either player has any effects trigger while their opponent is resolving effects, they must wait for that opponent to finish resolving effects before they can resolve those new effects.<\/p>\n<p><b><span data-contrast=\"auto\">There\u2019s No \u201cI\u201d In \u201cThemed Team\u201d<\/span><\/b><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">We\u2019ve made two big changes to themed teams. Firstly, the initiative bonus has been standardized. While the 2021 update did a lot to curb the dominance of larger themed teams, it was clumsy to explain in practice. With this update, all themed teams will receive a +3 bonus to the roll to determine first player, regardless of how many characters they have.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Secondly, we are eliminating Themed Team Probability Control. We know this has been a longstanding and beloved part of team building, so we did not do this lightly. Testing and tournament data reliably showed that the majority of TTPC uses were during the initial attack of the game, in an attempt to either secure an early lead or prevent the opponent\u2019s TTPC-enhanced attack from landing. This meant that TTPC in practice overly advantaged aggressive \u201calpha strike\u201d strategies, so to disadvantage alpha strike strategies, promote creative slow-burn teams, and preserve the overall health of the game, we made the difficult choice to cut Themed Team Probability Control.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><b><span data-contrast=\"auto\">Toe the (Side) Line<\/span><\/b><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">We also took some time to reexamine the sideline in HeroClix. Over the past few years it\u2019s become a more important part of team building, so we felt it was due some careful consideration. With this rules update, the size of the sideline is being cut to two game elements per 100 points of the force build, or 6 elements for a 300 point team. Shrinking the sideline makes the choice of what elements to use more meaningful, especially as more SIDELINE ACTIVE effects come out. We\u2019ve also eliminated the rule that all sideline elements need a reason to be sidelined and can only be referenced for that reason. This was a necessary rule in the days when dials on cards could not be seen by opponents, but it\u2019s since become largely irrelevant, causing more rules questions than it solves. While some characters may receive a slight increase in effectiveness, we don\u2019t foresee any major balance issues from removing this rule.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><strong>Cross the Red Line<\/strong><\/p>\n<p>Lastly, we saved one last bit of terrain news for this article. With the growing focus on placeable terrain, we took steps to ensure that no team could be locked out of play on the map. Going forward, all characters can move across a red elevation line, not just fliers or other characters with Improved Movement: Elevated. If they do so without using a transition square or Improved Movement, their movement stops immediately. Also, we&#8217;re adding a rule that during setup, terrain markers cannot be placed on printed transition squares, to keep players from locking off sections of the map. On some maps you might even see transition squares that don&#8217;t denote stairs or ladders, but doorways between areas of the same elevation. Because these same-elevation transition squares don&#8217;t cross an elevation line they won&#8217;t affect movement in any way, but they will note spots that can&#8217;t be blocked during game setup.<\/p>\n<p><b><span data-contrast=\"auto\">Odds and Ends<\/span><\/b><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">We\u2019ve also made a number of minor tweaks to the rules. There\u2019s nothing new in this section, just a bit of polish and incorporating WIN rulings into the text of the comp. For our die-hard rules fanatics, we\u2019re just going to rattle off all the little fixes.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">1.1a- Defined Sets.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">1.1b- Defined Rarity.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">1.9b- Clarified that Team-Up Cards are a type of Alternate Character Card<\/span><span data-contrast=\"auto\">.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">1.9c- Defined Legacy cards.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">2.6- Added that characters unequip and drop held terrain before entering the sideline.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">6.3b- Clarified adjacency through corners.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">7.2- Added the &#8220;no instructions when it&#8217;s not your turn&#8221; ruling.\u00a0<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">7.7- Added an explanation regarding actions that can&#8217;t be completed.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">7.9- Fixed a typo (you\u2019re to your).<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">10.8- Clarified that an automatic breakaway is a successful breakaway.\u00a0<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">19.4- Added that characters can use the Team Abilities on their dial.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">20.7a- Added an explanation of how to determine if an effect is tied to a specific instance of a power.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">21.4- Clarified multiple players having die replacements.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">21.6d- Clarified that generated terrain is friendly to the force that generated it. Added that generated terrain markers use the default values for their type.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">23.1b- Added that gained keywords are lost if the character goes to the sideline or is removed from the game.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">24.6- Defined what tags are.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">25.3b- Clarified that the Other Identities section here no longer applies in any sanctioned format.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">25.5b- Clarified the timing on placing special terrain.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">25.6a- Clarified that you can run multiple Locations so long as only one of them is using bonuses.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">Section 27- Added a section containing the full Powers and Abilities card.\u00a0<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">The portion of the Comprehensive Rules addressing PAC powers also reflects the changes mentioned in previous articles.<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<p><span data-contrast=\"auto\">And that\u2019s it for the 2023 Rules Update series! Before we go, we\u2019d like to leave you with one final preview of the next set. We\u2019ve put a lot of care into this update, and are excited to see players bringing it to their tables!<\/span><span data-ccp-props=\"{\">\u00a0<\/span><\/p>\n<\/div><div class=\"fusion-image-element \" style=\"--awb-caption-title-font-family:var(--h2_typography-font-family);--awb-caption-title-font-weight:var(--h2_typography-font-weight);--awb-caption-title-font-style:var(--h2_typography-font-style);--awb-caption-title-size:var(--h2_typography-font-size);--awb-caption-title-transform:var(--h2_typography-text-transform);--awb-caption-title-line-height:var(--h2_typography-line-height);--awb-caption-title-letter-spacing:var(--h2_typography-letter-spacing);\"><span class=\" fusion-imageframe imageframe-none imageframe-2 hover-type-none\"><a href=\"https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-72-443044-C5bEtaw9.png\" class=\"fusion-lightbox\" data-rel=\"iLightbox[80f810eeefb991cd975]\" data-title=\"MicrosoftTeams-image (72)\" title=\"MicrosoftTeams-image (72)\"><img decoding=\"async\" width=\"600\" height=\"275\" src=\"https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-72-443044-C5bEtaw9-600x275.png\" alt class=\"img-responsive wp-image-16826\" srcset=\"https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-72-443044-C5bEtaw9-200x92.png 200w, https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-72-443044-C5bEtaw9-400x184.png 400w, https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-72-443044-C5bEtaw9-600x275.png 600w, https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-72-443044-C5bEtaw9-800x367.png 800w, https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-72-443044-C5bEtaw9-1200x551.png 1200w, https:\/\/wizkids.com\/heroclix\/wp-content\/uploads\/sites\/2\/2023\/01\/microsoftteams-image-72-443044-C5bEtaw9.png 1887w\" sizes=\"(max-width: 1024px) 100vw, (max-width: 640px) 100vw, 1200px\" \/><\/a><\/span><\/div><div class=\"fusion-text fusion-text-3\"><p>Sincerely,<\/p>\n<p>The HeroClix Design Team<\/p>\n<\/div><\/div><\/div><\/div><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":25,"featured_media":16818,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[29,112,1],"tags":[],"class_list":["post-16816","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-announcements","category-heroclix-rules","category-uncategorized"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/wizkids.com\/heroclix\/wp-json\/wp\/v2\/posts\/16816","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/wizkids.com\/heroclix\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/wizkids.com\/heroclix\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/wizkids.com\/heroclix\/wp-json\/wp\/v2\/users\/25"}],"replies":[{"embeddable":true,"href":"https:\/\/wizkids.com\/heroclix\/wp-json\/wp\/v2\/comments?post=16816"}],"version-history":[{"count":0,"href":"https:\/\/wizkids.com\/heroclix\/wp-json\/wp\/v2\/posts\/16816\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/wizkids.com\/heroclix\/wp-json\/wp\/v2\/media\/16818"}],"wp:attachment":[{"href":"https:\/\/wizkids.com\/heroclix\/wp-json\/wp\/v2\/media?parent=16816"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/wizkids.com\/heroclix\/wp-json\/wp\/v2\/categories?post=16816"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/wizkids.com\/heroclix\/wp-json\/wp\/v2\/tags?post=16816"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}