{"id":1171,"date":"2015-03-30T14:45:34","date_gmt":"2015-03-30T14:45:34","guid":{"rendered":"http:\/\/67272bb316.nxcli.io\/attackwing\/?page_id=1171"},"modified":"2016-10-13T13:16:36","modified_gmt":"2016-10-13T17:16:36","slug":"dnd-attack-wing-faq","status":"publish","type":"page","link":"http:\/\/wizkids.com\/attackwing\/dnd-attack-wing-faq\/","title":{"rendered":"D&#038;D Attack Wing FAQ"},"content":{"rendered":"<p><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-1 hundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-overflow:visible;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-0 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-text fusion-text-1\"><p>Rev. 3\/26\/15<\/p>\n<\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-2 nonhundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-background-position:left top;--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-padding-top:0px;--awb-padding-right:0px;--awb-padding-bottom:0px;--awb-padding-left:0px;--awb-background-color:no;--awb-border-sizes-top:0px;--awb-border-sizes-bottom:0px;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-1 fusion_builder_column_2_3 2_3 fusion-two-third fusion-column-first\" style=\"--awb-bg-size:cover;width:65.3333%; margin-right: 4%;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-text fusion-text-2\"><h1>D&amp;D Attack Wing\u00a0FAQ<\/h1>\n<\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-2 fusion_builder_column_1_3 1_3 fusion-one-third fusion-column-last\" style=\"--awb-bg-size:cover;width:30.6666%;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-alignright\"><a class=\"fusion-button button-flat button-xlarge button-custom fusion-button-default button-1 fusion-button-default-span fusion-animated fusion-has-button-gradient\" style=\"--button_accent_color:#105378;--button_accent_hover_color:#105378;--button_border_hover_color:#105378;--button_border_width-top:1px;--button_border_width-right:1px;--button_border_width-bottom:1px;--button_border_width-left:1px;--button-border-radius-top-left:0px;--button-border-radius-top-right:0px;--button-border-radius-bottom-right:0px;--button-border-radius-bottom-left:0px;--button_gradient_top_color:#bf0000;--button_gradient_bottom_color:#bf0000;--button_gradient_top_color_hover:#bf0000;--button_gradient_bottom_color_hover:#720000;\" data-animationType=\"fadeInRight\" data-animationDuration=\"1\" data-animationOffset=\"top-into-view\" target=\"_self\" href=\"http:\/\/win.wizkids.com\/bb\/viewforum.php?f=15&amp;sid=40f581c94c43227785e8791825509496\"><span class=\"fusion-button-text awb-button__text awb-button__text--default\">D&amp;D Attack Wing Rules Forum<\/span><\/a><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"margin-left: auto;margin-right: auto;margin-bottom:15px;width:100%;\"><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-alignright\"><a class=\"fusion-button button-flat button-xlarge button-custom fusion-button-default button-2 fusion-button-default-span fusion-animated fusion-has-button-gradient\" style=\"--button_accent_color:#105378;--button_accent_hover_color:#105378;--button_border_hover_color:#105378;--button_border_width-top:1px;--button_border_width-right:1px;--button_border_width-bottom:1px;--button_border_width-left:1px;--button-border-radius-top-left:0px;--button-border-radius-top-right:0px;--button-border-radius-bottom-right:0px;--button-border-radius-bottom-left:0px;--button_gradient_top_color:#bf0000;--button_gradient_bottom_color:#bf0000;--button_gradient_top_color_hover:#bf0000;--button_gradient_bottom_color_hover:#720000;\" data-animationType=\"fadeInRight\" data-animationDuration=\"1\" data-animationOffset=\"top-into-view\" target=\"_self\" href=\"https:\/\/wizkids.com\/attackwing\/wp-content\/uploads\/sites\/4\/2015\/03\/dndfaq032615b.pdf\"><span class=\"fusion-button-text awb-button__text awb-button__text--default\">Download PDF FAQ<\/span><\/a><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-3 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"margin-left: auto;margin-right: auto;margin-bottom:15px;width:100%;\"><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-4 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-title title fusion-title-1 fusion-title-text fusion-title-size-one\" style=\"--awb-margin-top-small:0px;--awb-margin-right-small:0px;--awb-margin-bottom-small:20px;--awb-margin-left-small:0px;\"><h1 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">General<\/h1><span class=\"awb-title-spacer\"><\/span><div class=\"title-sep-container\"><div class=\"title-sep sep-single sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-5 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"accordian fusion-accordian\" style=\"--awb-border-size:1px;--awb-icon-size:13px;--awb-content-font-size:13px;--awb-icon-alignment:left;--awb-hover-color:#f9f9f9;--awb-border-color:#cccccc;--awb-background-color:#ffffff;--awb-divider-color:#e0dede;--awb-divider-hover-color:#e0dede;--awb-icon-color:#ffffff;--awb-title-color:#333333;--awb-content-color:#747474;--awb-icon-box-color:#333333;--awb-toggle-hover-accent-color:#1a80b6;--awb-title-font-family:&quot;Open Sans&quot;;--awb-title-font-weight:400;--awb-title-font-style:normal;--awb-title-font-size:13px;--awb-content-font-family:&quot;Open Sans&quot;;--awb-content-font-style:normal;--awb-content-font-weight:400;\"><div class=\"panel-group fusion-toggle-icon-boxed\" id=\"accordion-1171-1\"><div class=\"fusion-panel panel-default panel-b6efe24abfc211cd6 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_b6efe24abfc211cd6\"><a aria-expanded=\"false\" aria-controls=\"b6efe24abfc211cd6\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#b6efe24abfc211cd6\" href=\"#b6efe24abfc211cd6\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: What happens when a rule in the Quick Start Rulebook contradicts the rules in the full Rulebook?<\/strong><\/span><\/a><\/h4><\/div><div id=\"b6efe24abfc211cd6\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_b6efe24abfc211cd6\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0Use the rules in the full Rulebook. The Quick Start Rulebook is only meant as a general introduction to the game system.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-dcacf123c4dc0ddb2 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_dcacf123c4dc0ddb2\"><a aria-expanded=\"false\" aria-controls=\"dcacf123c4dc0ddb2\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#dcacf123c4dc0ddb2\" href=\"#dcacf123c4dc0ddb2\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Do you remove a Duration Token from an Upgrade Card during the very first round that the Continuous Effect begins? What about Duration Tokens on face up Damage Cards?<\/strong><\/span><\/a><\/h4><\/div><div id=\"dcacf123c4dc0ddb2\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_dcacf123c4dc0ddb2\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Yes, during the End Phase you remove 1 Duration Token from every Upgrade Card and Damage Card that possesses one, even if the Duration Tokens were just placed recently.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-276715be03497ad33 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_276715be03497ad33\"><a aria-expanded=\"false\" aria-controls=\"276715be03497ad33\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#276715be03497ad33\" href=\"#276715be03497ad33\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: What happens when a creature receives a second copy of the same Effect Token?<\/strong><\/span><\/a><\/h4><\/div><div id=\"276715be03497ad33\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_276715be03497ad33\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>A Creature cannot possess more than one copy of the same Effect Token. Any ability that would place a duplicate copy of an Effect Token on a creature is ignored.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-f0676840642d21887 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_f0676840642d21887\"><a aria-expanded=\"false\" aria-controls=\"f0676840642d21887\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#f0676840642d21887\" href=\"#f0676840642d21887\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If a creature is not permitted to roll defense dice against a particular attack, can it still use a Dodge Token?<\/strong><\/span><\/a><\/h4><\/div><div id=\"f0676840642d21887\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_f0676840642d21887\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>No. Whenever an effect prohibits a target from rolling any defense dice (e.g. Magic Missile), then both the Roll Defense\u00a0Dice and Modify Defense Dice steps of combat are skipped. Therefore, no action tokens, including Dodge Tokens, can be\u00a0spent to avoid such an attack.<\/p>\n<p>This is different than when an effect simply reduces the number of defense dice to 0 (e.g. from an effect that forces you to\u00a0roll &#8220;-1 defense die&#8221;). In this case, the Roll Defense Dice and Modify Defense Dice steps still occur, and action tokens can\u00a0still be spent as normal.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-3415dd200820a52d2 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_3415dd200820a52d2\"><a aria-expanded=\"false\" aria-controls=\"3415dd200820a52d2\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#3415dd200820a52d2\" href=\"#3415dd200820a52d2\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Does Energy Resistance still apply when a player is unable to roll defense dice or when action tokens cannot be spent?<\/strong><\/span><\/a><\/h4><\/div><div id=\"3415dd200820a52d2\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_3415dd200820a52d2\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Yes, this is an exception to the previous rule. Energy Resistance provides an automatic Dodge result against Upgrade\u00a0attacks of a particular Energy type, regardless of whether or not the defender is permitted to roll defense dice. Energy\u00a0Resistance applies even if the attack occurs outside the Combat Phase and even if action tokens cannot be spent during\u00a0the attack.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-369dc9e8186034b6d fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_369dc9e8186034b6d\"><a aria-expanded=\"false\" aria-controls=\"369dc9e8186034b6d\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#369dc9e8186034b6d\" href=\"#369dc9e8186034b6d\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: The rulebook states that a creature\u2019s Primary Weapon attacks are not considered to be a particular Energy type. What about an Upgrade Attack that specifies that it is a Primary Weapon attack of a particular Energy type?<\/strong><\/span><\/a><\/h4><\/div><div id=\"369dc9e8186034b6d\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_369dc9e8186034b6d\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>If an Upgrade Attack identifies itself as being a Primary Weapon attack of a particular Energy type, then that supersedes the general rule about Primary Weapons not being of a particular Energy type.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-966fe7fa8a2fab1ae fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_966fe7fa8a2fab1ae\"><a aria-expanded=\"false\" aria-controls=\"966fe7fa8a2fab1ae\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#966fe7fa8a2fab1ae\" href=\"#966fe7fa8a2fab1ae\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Several cards refer to a creature\u2019s \u201cAction Bar.\u201d Where is this located?<\/strong><\/span><\/a><\/h4><\/div><div id=\"966fe7fa8a2fab1ae\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_966fe7fa8a2fab1ae\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>A creature\u2019s \u201cAction Bar\u201d is the row of Action Icons listed on its creature card. It does not include any \u201cAction:\u201d abilities included in the creature\u2019s card text.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-45fa6324ce9feca4e fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_45fa6324ce9feca4e\"><a aria-expanded=\"false\" aria-controls=\"45fa6324ce9feca4e\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#45fa6324ce9feca4e\" href=\"#45fa6324ce9feca4e\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If something affects all creatures on the same \u201cplay level,\u201d or can only affect creatures on the same play level as the attacker, what happens if one or more creatures are swooping?<\/strong><\/span><\/a><\/h4><\/div><div id=\"45fa6324ce9feca4e\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_45fa6324ce9feca4e\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong> There are only two play levels: ground and air. A swooping creature is <em>always<\/em> considered to be in the air. This prohibits swooping creature from making certain attacks, such as Tail Sweep and Cleave, against creatures on the ground, since these attacks require the attacker to be on the same play level as the defenders.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-e1ea43841dbf58afb fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_e1ea43841dbf58afb\"><a aria-expanded=\"false\" aria-controls=\"e1ea43841dbf58afb\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#e1ea43841dbf58afb\" href=\"#e1ea43841dbf58afb\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: When an effect has the ability to trigger \u201cimmediately\u201d after a certain condition is met, can you do something else before triggering the ability?<\/strong><\/span><\/a><\/h4><\/div><div id=\"e1ea43841dbf58afb\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_e1ea43841dbf58afb\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0No, you must trigger the ability immediately or not at all. If you trigger another ability, then it is too late for you to trigger the first ability. However, it is possible for both players to trigger an effect \u201cimmediately\u201d after a certain condition is met.If the order matters, then the active player\u2019s effect triggers first.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-aceec85ead4cb354e fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_aceec85ead4cb354e\"><a aria-expanded=\"false\" aria-controls=\"aceec85ead4cb354e\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#aceec85ead4cb354e\" href=\"#aceec85ead4cb354e\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Can you use the \u201cFlight vs. Ground Overlapping Advantage\u201d to fly over multiple ground creatures in a row?<\/strong><\/span><\/a><\/h4><\/div><div id=\"aceec85ead4cb354e\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_aceec85ead4cb354e\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Yes.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-9fd5b9dab3c3f1ab5 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_9fd5b9dab3c3f1ab5\"><a aria-expanded=\"false\" aria-controls=\"9fd5b9dab3c3f1ab5\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#9fd5b9dab3c3f1ab5\" href=\"#9fd5b9dab3c3f1ab5\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: When using the \u201cFlight vs. Ground Overlapping Advantage\u201d, when do I apply the Straight Maneuver Template?<\/strong><\/span><\/a><\/h4><\/div><div id=\"9fd5b9dab3c3f1ab5\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_9fd5b9dab3c3f1ab5\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0As per the rulebook, page 27:<\/p>\n<p>&#8220;If moving past the other figure, use one of the [Straight] Maneuver Templates to continue the flying creature&#8217;s move past the other figure, even if it was using a [Bank] or [Turn] when it bumped the ground figure.&#8221;<\/p>\n<p>The word &#8220;continue&#8221; is meant to imply that you still use the original template, but use the [Straight] template just to keep going until you make it past to the other side.<\/p>\n<p>Keep in mind that this is optional. The flying creature can choose to stop in front of the ground creature if it chooses.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-f391f8ae5e7869e19 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_f391f8ae5e7869e19\"><a aria-expanded=\"false\" aria-controls=\"f391f8ae5e7869e19\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#f391f8ae5e7869e19\" href=\"#f391f8ae5e7869e19\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Does the \u201cFlight vs. Ground Overlapping Advantage\u201d work when Feinting?<\/strong><\/span><\/a><\/h4><\/div><div id=\"f391f8ae5e7869e19\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_f391f8ae5e7869e19\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>No. As per the rulebook, your Feint Action fails if you cannot place your creature without overlapping another creature or<br \/>\nobstacle.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-4db0c96d31079fe0d fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_4db0c96d31079fe0d\"><a aria-expanded=\"false\" aria-controls=\"4db0c96d31079fe0d\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#4db0c96d31079fe0d\" href=\"#4db0c96d31079fe0d\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Can you intentionally attack one of your own creatures?<\/strong><\/span><\/a><\/h4><\/div><div id=\"4db0c96d31079fe0d\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_4db0c96d31079fe0d\"><div class=\"panel-body toggle-content fusion-clearfix\">\n<div class=\"page\" title=\"Page 7\">\n<div class=\"layoutArea\">\n<div class=\"column\">\n<p><strong>A.<\/strong>\u00a0Yes, unless the attack specifies that it must be used against an \u201cenemy\u201d creature.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-6f7a88d66fb2437a2 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_6f7a88d66fb2437a2\"><a aria-expanded=\"false\" aria-controls=\"6f7a88d66fb2437a2\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#6f7a88d66fb2437a2\" href=\"#6f7a88d66fb2437a2\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: When attacking my own creature, can I spend my Target Token to re-roll my attack dice?<\/strong><\/span><\/a><\/h4><\/div><div id=\"6f7a88d66fb2437a2\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_6f7a88d66fb2437a2\"><div class=\"panel-body toggle-content fusion-clearfix\">\n<div class=\"page\" title=\"Page 7\">\n<div class=\"layoutArea\">\n<div class=\"column\">\n<div class=\"page\" title=\"Page 7\">\n<div class=\"layoutArea\">\n<div class=\"column\">\n<p><strong>A:<\/strong>\u00a0Yes.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-b7d68bcc60a411c25 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_b7d68bcc60a411c25\"><a aria-expanded=\"false\" aria-controls=\"b7d68bcc60a411c25\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#b7d68bcc60a411c25\" href=\"#b7d68bcc60a411c25\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: What happens if an attack is declared and the target is out of range?<\/strong><\/span><\/a><\/h4><\/div><div id=\"b7d68bcc60a411c25\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_b7d68bcc60a411c25\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Yes. Spending an Action Token is not the same thing as performing an Action.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-61e8679af60ae722d fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_61e8679af60ae722d\"><a aria-expanded=\"false\" aria-controls=\"61e8679af60ae722d\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#61e8679af60ae722d\" href=\"#61e8679af60ae722d\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If a creature receives an Exhaustion Token, does it retain action tokens that it received earlier in the round?<\/strong><\/span><\/a><\/h4><\/div><div id=\"61e8679af60ae722d\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_61e8679af60ae722d\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0Yes.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-166877dee21a84220 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_166877dee21a84220\"><a aria-expanded=\"false\" aria-controls=\"166877dee21a84220\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#166877dee21a84220\" href=\"#166877dee21a84220\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If a creature is unable to perform Actions, can it still spend Action Tokens (e.g. from Actions taken earlier in the round)?<\/strong><\/span><\/a><\/h4><\/div><div id=\"166877dee21a84220\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_166877dee21a84220\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Yes. Spending an Action Token is not the same thing as performing an Action.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-c66f9411067e3fb94 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_c66f9411067e3fb94\"><a aria-expanded=\"false\" aria-controls=\"c66f9411067e3fb94\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#c66f9411067e3fb94\" href=\"#c66f9411067e3fb94\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: What happens if an armored creature is hit with critical damage and the face up Damage Card deals additional damage (e.g. \u201cDouble Damage\u201d)? Does the creature\u2019s Armor deflect the new damage?<\/strong><\/span><\/a><\/h4><\/div><div id=\"c66f9411067e3fb94\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_c66f9411067e3fb94\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>No. Damage is inflicted during the Deal Damage step, which means it&#8217;s too late to deflect the extra damage with Armor (which is deflected during the previous step).<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-e72970d9e7fa865fc fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_e72970d9e7fa865fc\"><a aria-expanded=\"false\" aria-controls=\"e72970d9e7fa865fc\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#e72970d9e7fa865fc\" href=\"#e72970d9e7fa865fc\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If I spend a Charge Token, do I receive +1 attack die on all melee attacks in my forward arc this round, including extra attacks granted by Close Quarters and similar Upgrades?<\/strong><\/span><\/a><\/h4><\/div><div id=\"e72970d9e7fa865fc\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_e72970d9e7fa865fc\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>Yes.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-762a3ac77329ee4b9 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_762a3ac77329ee4b9\"><a aria-expanded=\"false\" aria-controls=\"762a3ac77329ee4b9\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#762a3ac77329ee4b9\" href=\"#762a3ac77329ee4b9\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Do I receive the bonus attack dice from Charge even if my figure bumps another figure and I don\u2019t actually move forward at all?<\/strong><\/span><\/a><\/h4><\/div><div id=\"762a3ac77329ee4b9\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_762a3ac77329ee4b9\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>Yes.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-4e3663be475191143 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_4e3663be475191143\"><a aria-expanded=\"false\" aria-controls=\"4e3663be475191143\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#4e3663be475191143\" href=\"#4e3663be475191143\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Can an effect that adds attack dice modify an attack that does not actually roll attack dice (e.g. Eshaedra + Magic Missile)?<\/strong><\/span><\/a><\/h4><\/div><div id=\"4e3663be475191143\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_4e3663be475191143\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>No.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-34a195b406ed5b664 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_34a195b406ed5b664\"><a aria-expanded=\"false\" aria-controls=\"34a195b406ed5b664\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#34a195b406ed5b664\" href=\"#34a195b406ed5b664\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If an ability triggers \u201cafter you move,\u201d does this include movement resulting from spending a Charge Token or using Upgrades like Flyby Attack?<\/strong><\/span><\/a><\/h4><\/div><div id=\"34a195b406ed5b664\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_34a195b406ed5b664\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>No, this only refers to your normal movement during the Activation phase. It triggers specifically after the Clean Up step.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-ad7af0f004baf0271 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_ad7af0f004baf0271\"><a aria-expanded=\"false\" aria-controls=\"ad7af0f004baf0271\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#ad7af0f004baf0271\" href=\"#ad7af0f004baf0271\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Some special abilities require a player to roll a fixed number of defense dice to determine the outcome of an effect (for example, the Dracolich\u2019s Paralyzing Touch or attacking an ally while Charmed). When rolling a fixed number of defense dice, can the number of defense dice be increased or decreased by special abilities?<\/strong><\/span><\/a><\/h4><\/div><div id=\"ad7af0f004baf0271\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_ad7af0f004baf0271\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>No, when a card like Charm or Paralyzing Touch mentions that a specific number of defense dice are to be rolled to determine the outcome of an effect, then that number of dice cannot be altered. One partial exception to this rule is Dragonfly the Grey, whose text allows him to re-roll 1 blank result each time he rolls the defense dice. His ability would be effective in this situation.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-124eb5e69984f8e6a fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_124eb5e69984f8e6a\"><a aria-expanded=\"false\" aria-controls=\"124eb5e69984f8e6a\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#124eb5e69984f8e6a\" href=\"#124eb5e69984f8e6a\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: When measuring the effect range of a Burst Token, do you measure from the center of the Burst Token, or from the sides?<\/strong><\/span><\/a><\/h4><\/div><div id=\"124eb5e69984f8e6a\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_124eb5e69984f8e6a\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>The sides.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-36931b66aac607d78 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_36931b66aac607d78\"><a aria-expanded=\"false\" aria-controls=\"36931b66aac607d78\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-1\" data-target=\"#36931b66aac607d78\" href=\"#36931b66aac607d78\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Do the targets of a Burst attack receive the Defensive Combat Bonus for being at Range 4 from the attacker?<\/strong><\/span><\/a><\/h4><\/div><div id=\"36931b66aac607d78\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_36931b66aac607d78\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>Yes, as long as the target is at Range 4 (or greater) from the attacking creature.<\/div><\/div><\/div><\/div><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"margin-left: auto;margin-right: auto;margin-bottom:30px;width:100%;\"><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-6 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-title title fusion-title-2 fusion-title-text fusion-title-size-one\" style=\"--awb-margin-top-small:0px;--awb-margin-right-small:0px;--awb-margin-bottom-small:20px;--awb-margin-left-small:0px;\"><h1 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Creatures<\/h1><span class=\"awb-title-spacer\"><\/span><div class=\"title-sep-container\"><div class=\"title-sep sep-single sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-7 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"accordian fusion-accordian\" style=\"--awb-border-size:1px;--awb-icon-size:13px;--awb-content-font-size:13px;--awb-icon-alignment:left;--awb-hover-color:#f9f9f9;--awb-border-color:#cccccc;--awb-background-color:#ffffff;--awb-divider-color:#e0dede;--awb-divider-hover-color:#e0dede;--awb-icon-color:#ffffff;--awb-title-color:#333333;--awb-content-color:#747474;--awb-icon-box-color:#333333;--awb-toggle-hover-accent-color:#1a80b6;--awb-title-font-family:&quot;Open Sans&quot;;--awb-title-font-weight:400;--awb-title-font-style:normal;--awb-title-font-size:13px;--awb-content-font-family:&quot;Open Sans&quot;;--awb-content-font-style:normal;--awb-content-font-weight:400;\"><div class=\"panel-group fusion-toggle-icon-boxed\" id=\"accordion-1171-2\"><div class=\"fusion-panel panel-default panel-46d2b55f0c1630371 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_46d2b55f0c1630371\"><a aria-expanded=\"false\" aria-controls=\"46d2b55f0c1630371\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-2\" data-target=\"#46d2b55f0c1630371\" href=\"#46d2b55f0c1630371\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Does Eshaedra receive her bonus attack die when making a Burst Attack such as Fireball?<\/strong><\/span><\/a><\/h4><\/div><div id=\"46d2b55f0c1630371\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_46d2b55f0c1630371\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0Yes. In this case, it is the distance from Eshaedra to the target creature that matters.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-aae08ffc6baf8652c fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_aae08ffc6baf8652c\"><a aria-expanded=\"false\" aria-controls=\"aae08ffc6baf8652c\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-2\" data-target=\"#aae08ffc6baf8652c\" href=\"#aae08ffc6baf8652c\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Must Incorporeal creatures make Overrun Checks?<\/strong><\/span><\/a><\/h4><\/div><div id=\"aae08ffc6baf8652c\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_aae08ffc6baf8652c\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Yes. Consider that a living being might present greater resistance to a spirit than a wall would.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-e44f74ac6ae2284bb fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_e44f74ac6ae2284bb\"><a aria-expanded=\"false\" aria-controls=\"e44f74ac6ae2284bb\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-2\" data-target=\"#e44f74ac6ae2284bb\" href=\"#e44f74ac6ae2284bb\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: What is the timing for the Wraith\u2019s Create Spawn?<\/strong><\/span><\/a><\/h4><\/div><div id=\"e44f74ac6ae2284bb\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_e44f74ac6ae2284bb\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>The new Wraith is placed during the End Phase when the defeated creature is removed from play. That is why the term \u201ckilling blow\u201d was used rather than \u201clethal damage.\u201d<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-225ce0b7667f788f6 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_225ce0b7667f788f6\"><a aria-expanded=\"false\" aria-controls=\"225ce0b7667f788f6\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-2\" data-target=\"#225ce0b7667f788f6\" href=\"#225ce0b7667f788f6\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Can Calamity be damaged by attacks that \u201cignore\u201d Armor?<\/strong><\/span><\/a><\/h4><\/div><div id=\"225ce0b7667f788f6\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_225ce0b7667f788f6\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Yes. Calamity is only protected from attacks that specifically say that they \u201cpenetrate\u201d Armor.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-8eab37bb2ac5312b2 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_8eab37bb2ac5312b2\"><a aria-expanded=\"false\" aria-controls=\"8eab37bb2ac5312b2\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-2\" data-target=\"#8eab37bb2ac5312b2\" href=\"#8eab37bb2ac5312b2\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: The Human Paladin creature cards (\u201cOntharr Frume\u201d and \u201cHand of Fury\u201d) list different Actions on their Action Bar than the Actions listed on their corresponding creature tokens. Which are correct?<\/strong><\/span><\/a><\/h4><\/div><div id=\"8eab37bb2ac5312b2\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_8eab37bb2ac5312b2\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>The Actions listed on the creature cards are correct: Dodge, Charge, &amp; Concentrate.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-d442c9b5c684a60f3 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_d442c9b5c684a60f3\"><a aria-expanded=\"false\" aria-controls=\"d442c9b5c684a60f3\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-2\" data-target=\"#d442c9b5c684a60f3\" href=\"#d442c9b5c684a60f3\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Can Vakka grant her free action to herself?<\/strong><\/span><\/a><\/h4><\/div><div id=\"d442c9b5c684a60f3\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_d442c9b5c684a60f3\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>No.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-53b389d6a6c91d830 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_53b389d6a6c91d830\"><a aria-expanded=\"false\" aria-controls=\"53b389d6a6c91d830\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-2\" data-target=\"#53b389d6a6c91d830\" href=\"#53b389d6a6c91d830\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Can you combine Drizzt\u2019s ability with that of the Warhorse?<\/strong><\/span><\/a><\/h4><\/div><div id=\"53b389d6a6c91d830\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_53b389d6a6c91d830\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>No, since you can only have one immediate effect trigger from the same condition. This is a reversal of a previous ruling.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-0f18fee4d4b4035f1 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_0f18fee4d4b4035f1\"><a aria-expanded=\"false\" aria-controls=\"0f18fee4d4b4035f1\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-2\" data-target=\"#0f18fee4d4b4035f1\" href=\"#0f18fee4d4b4035f1\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If Tiamat uses her unique ability in conjunction with Close Quarters, will her -2 penalty apply to her Claw attacks as well (for a total penalty of -4 attack dice during each Claw attack)?<\/strong><\/span><\/a><\/h4><\/div><div id=\"0f18fee4d4b4035f1\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_0f18fee4d4b4035f1\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong> Yes.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-f8529b70a5ba2672c fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_f8529b70a5ba2672c\"><a aria-expanded=\"false\" aria-controls=\"f8529b70a5ba2672c\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-2\" data-target=\"#f8529b70a5ba2672c\" href=\"#f8529b70a5ba2672c\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If Tiamat attacks first with Bigby\u2019s Hand, must she roll -2 attack dice if she plans to use her special ability afterwards? If not, what about the other order?<\/strong><\/span><\/a><\/h4><\/div><div id=\"f8529b70a5ba2672c\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_f8529b70a5ba2672c\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0If you attack with Bigby&#8217;s Hand at full attack dice, you will be unable to use Tiamat&#8217;s special ability. It affects all of your attacks during that round.<\/div><\/div><\/div><\/div><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"margin-left: auto;margin-right: auto;margin-bottom:30px;width:100%;\"><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-8 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-title title fusion-title-3 fusion-title-text fusion-title-size-one\" style=\"--awb-margin-top-small:0px;--awb-margin-right-small:0px;--awb-margin-bottom-small:20px;--awb-margin-left-small:0px;\"><h1 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Troops<\/h1><span class=\"awb-title-spacer\"><\/span><div class=\"title-sep-container\"><div class=\"title-sep sep-single sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-9 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"accordian fusion-accordian\" style=\"--awb-border-size:1px;--awb-icon-size:13px;--awb-content-font-size:13px;--awb-icon-alignment:left;--awb-hover-color:#f9f9f9;--awb-border-color:#cccccc;--awb-background-color:#ffffff;--awb-divider-color:#e0dede;--awb-divider-hover-color:#e0dede;--awb-icon-color:#ffffff;--awb-title-color:#333333;--awb-content-color:#747474;--awb-icon-box-color:#333333;--awb-toggle-hover-accent-color:#1a80b6;--awb-title-font-family:&quot;Open Sans&quot;;--awb-title-font-weight:400;--awb-title-font-style:normal;--awb-title-font-size:13px;--awb-content-font-family:&quot;Open Sans&quot;;--awb-content-font-style:normal;--awb-content-font-weight:400;\"><div class=\"panel-group fusion-toggle-icon-boxed\" id=\"accordion-1171-3\"><div class=\"fusion-panel panel-default panel-9dce1bb0f82908b98 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_9dce1bb0f82908b98\"><a aria-expanded=\"false\" aria-controls=\"9dce1bb0f82908b98\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-3\" data-target=\"#9dce1bb0f82908b98\" href=\"#9dce1bb0f82908b98\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If a player tries to place a soldier (accidentally or intentionally) in a space where it cannot fit, that soldier becomes \u201cpressed\u201d as per the rulebook. Can the player continue to attempt to place soldiers in that same space in order to purposefully press more soldiers?<\/strong><\/span><\/a><\/h4><\/div><div id=\"9dce1bb0f82908b98\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_9dce1bb0f82908b98\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0No. Once it is established that a soldier cannot fit in a particular position, the player cannot intentionally place future soldiers in that position. Of course, if there are no open spaces in any direction, then the player will be forced to press the remainder of his soldiers.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-6d84e06c8b6efb46a fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_6d84e06c8b6efb46a\"><a aria-expanded=\"false\" aria-controls=\"6d84e06c8b6efb46a\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-3\" data-target=\"#6d84e06c8b6efb46a\" href=\"#6d84e06c8b6efb46a\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Can you use healing effects to restore lost soldiers to a Troop?<\/strong><\/span><\/a><\/h4><\/div><div id=\"6d84e06c8b6efb46a\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_6d84e06c8b6efb46a\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>No.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-b62b850177a0dc337 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_b62b850177a0dc337\"><a aria-expanded=\"false\" aria-controls=\"b62b850177a0dc337\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-3\" data-target=\"#b62b850177a0dc337\" href=\"#b62b850177a0dc337\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Are individual soldiers within a Troop considered to be separate creatures? Or is the entire Troop considered one creature?<\/strong><\/span><\/a><\/h4><\/div><div id=\"b62b850177a0dc337\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_b62b850177a0dc337\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>A Troop (consisting of all soldiers) is considered one creature. A soldier is an individual unit within the Troop. So Close Quarters would allow multiple attacks against the same Troop. Create Spawn only works when the last soldier in the Troop is defeated.<\/div><\/div><\/div><\/div><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"margin-left: auto;margin-right: auto;margin-bottom:30px;width:100%;\"><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-10 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-title title fusion-title-4 fusion-title-text fusion-title-size-one\" style=\"--awb-margin-top-small:0px;--awb-margin-right-small:0px;--awb-margin-bottom-small:20px;--awb-margin-left-small:0px;\"><h1 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Upgrades<\/h1><span class=\"awb-title-spacer\"><\/span><div class=\"title-sep-container\"><div class=\"title-sep sep-single sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-11 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"accordian fusion-accordian\" style=\"--awb-border-size:1px;--awb-icon-size:13px;--awb-content-font-size:13px;--awb-icon-alignment:left;--awb-hover-color:#f9f9f9;--awb-border-color:#cccccc;--awb-background-color:#ffffff;--awb-divider-color:#e0dede;--awb-divider-hover-color:#e0dede;--awb-icon-color:#ffffff;--awb-title-color:#333333;--awb-content-color:#747474;--awb-icon-box-color:#333333;--awb-toggle-hover-accent-color:#1a80b6;--awb-title-font-family:&quot;Open Sans&quot;;--awb-title-font-weight:400;--awb-title-font-style:normal;--awb-title-font-size:13px;--awb-content-font-family:&quot;Open Sans&quot;;--awb-content-font-style:normal;--awb-content-font-weight:400;\"><div class=\"panel-group fusion-toggle-icon-boxed\" id=\"accordion-1171-4\"><div class=\"fusion-panel panel-default panel-7f5621cca0f11611c fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_7f5621cca0f11611c\"><a aria-expanded=\"false\" aria-controls=\"7f5621cca0f11611c\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#7f5621cca0f11611c\" href=\"#7f5621cca0f11611c\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: What happens when you lose an Upgrade such as the Silver Staff, which grants another Upgrade slot? Do you lose the additional Upgrade?<\/strong><\/span><\/a><\/h4><\/div><div id=\"7f5621cca0f11611c\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_7f5621cca0f11611c\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0No. Once the game begins, your Upgrade slots are set.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-6cdede80b63f6a962 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_6cdede80b63f6a962\"><a aria-expanded=\"false\" aria-controls=\"6cdede80b63f6a962\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#6cdede80b63f6a962\" href=\"#6cdede80b63f6a962\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If an Upgrade says that you can only equip one other Weapon Upgrade or a Shield Upgrade, does this mean that you are limited to only one other Upgrade for this creature, or does it mean that you can take either another Weapon or a Shield plus any other Upgrades the creature may be entitled to in order to fill its Upgrade slots?<\/strong><\/span><\/a><\/h4><\/div><div id=\"6cdede80b63f6a962\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_6cdede80b63f6a962\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>This means that the creature can have a maximum of two weapons or one weapon and one shield. You can fill out its other Upgrades however you see fit.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-c34a3aef3e3c5a8fe fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_c34a3aef3e3c5a8fe\"><a aria-expanded=\"false\" aria-controls=\"c34a3aef3e3c5a8fe\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#c34a3aef3e3c5a8fe\" href=\"#c34a3aef3e3c5a8fe\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If an Upgrade permits a player to make multiple attacks (e.g. Haste, Rapid Reload), can you choose to attack the same creature more than once? Can you instead choose to attack two different creatures? If so, do you have to declare both before rolling, or can you do one attack, and then do the second one after you see the result?<\/strong><\/span><\/a><\/h4><\/div><div id=\"c34a3aef3e3c5a8fe\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_c34a3aef3e3c5a8fe\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Unless otherwise specified, you can divide the attacks however you like. You can wait to see how the first attack goes before declaring your second target.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-698bcdfbfb4028aa2 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_698bcdfbfb4028aa2\"><a aria-expanded=\"false\" aria-controls=\"698bcdfbfb4028aa2\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#698bcdfbfb4028aa2\" href=\"#698bcdfbfb4028aa2\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Many Upgrade Attacks, such as Sleep Breath, require you to place Duration Tokens on the card regardless of whether you succeed at the attack, and the Continuous Effect on the card includes the text: \u201cWhen this Effect ends for any reason, discard this card.\u201d If the attack misses, is the Upgrade still discarded when the last Duration Token is removed?<\/strong><\/span><\/a><\/h4><\/div><div id=\"698bcdfbfb4028aa2\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_698bcdfbfb4028aa2\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>No, you can keep the Upgrade and try again. The Continuous Effect only triggers if it at least one creature receives an Effect Token.<\/p>\n<p>Additionally, it is possible that one or more creatures will end the effect prematurely (due to Legendary Resistance, being woken up, etc.); if this occurs, do not discard the Upgrade until the Continuous Effect has ended for all creatures.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-f95ba55e820961610 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_f95ba55e820961610\"><a aria-expanded=\"false\" aria-controls=\"f95ba55e820961610\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#f95ba55e820961610\" href=\"#f95ba55e820961610\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Invisibility states that no player can spend their Target Token against you. Is this only for the purpose of re- rolling dice, or does it prevent spending the token to initiate other effects such as Magic Missile?<\/strong><\/span><\/a><\/h4><\/div><div id=\"f95ba55e820961610\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_f95ba55e820961610\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>It prevents spending the Target Token in all circumstances, including to initiate other effects such as Magic Missile.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-661845d87160cb3dd fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_661845d87160cb3dd\"><a aria-expanded=\"false\" aria-controls=\"661845d87160cb3dd\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#661845d87160cb3dd\" href=\"#661845d87160cb3dd\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Do you have control over when to place Damage Cards beneath False Life?<\/strong><\/span><\/a><\/h4><\/div><div id=\"661845d87160cb3dd\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_661845d87160cb3dd\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>No, you must add the first 2 Damage Cards that you receive. Remember that you must resolve normal hits before resolving critical hits.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-be02ea691e4cf157b fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_be02ea691e4cf157b\"><a aria-expanded=\"false\" aria-controls=\"be02ea691e4cf157b\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#be02ea691e4cf157b\" href=\"#be02ea691e4cf157b\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Do I suffer the critical effects of Damage Cards placed beneath False Life?<\/strong><\/span><\/a><\/h4><\/div><div id=\"be02ea691e4cf157b\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_be02ea691e4cf157b\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>No.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-d2ab1d837fd18649c fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_d2ab1d837fd18649c\"><a aria-expanded=\"false\" aria-controls=\"d2ab1d837fd18649c\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#d2ab1d837fd18649c\" href=\"#d2ab1d837fd18649c\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Does damage applied to False Life count as the creature being damaged for purposes of scenario rules and card effects like System Shock?<\/strong><\/span><\/a><\/h4><\/div><div id=\"d2ab1d837fd18649c\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_d2ab1d837fd18649c\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong> Yes, but the creature itself is not considered to retain the actual Damage Cards, which is important for the text of creatures<br \/>\nsuch as Balagos.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-4d6ef3ac20b6a7fa1 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_4d6ef3ac20b6a7fa1\"><a aria-expanded=\"false\" aria-controls=\"4d6ef3ac20b6a7fa1\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#4d6ef3ac20b6a7fa1\" href=\"#4d6ef3ac20b6a7fa1\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Can you heal the Damage Cards beneath False Life?<\/strong><\/span><\/a><\/h4><\/div><div id=\"4d6ef3ac20b6a7fa1\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_4d6ef3ac20b6a7fa1\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0No.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-2968e050816e8f760 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_2968e050816e8f760\"><a aria-expanded=\"false\" aria-controls=\"2968e050816e8f760\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#2968e050816e8f760\" href=\"#2968e050816e8f760\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Can I use Legendary Resistance to immediately negate the effects of an Effect Token or face up Damage Card that my creature has received?<\/strong><\/span><\/a><\/h4><\/div><div id=\"2968e050816e8f760\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_2968e050816e8f760\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Yes, if you activate Legendary Resistance immediately, then you suffer no effects at all from that particular Effect Token or<br \/>\nDamage Card.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-a78f36830203ec98c fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_a78f36830203ec98c\"><a aria-expanded=\"false\" aria-controls=\"a78f36830203ec98c\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#a78f36830203ec98c\" href=\"#a78f36830203ec98c\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Does Artillery Master allow me to choose which dice to re-roll?<\/strong><\/span><\/a><\/h4><\/div><div id=\"a78f36830203ec98c\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_a78f36830203ec98c\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0Yes.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-385b43c8c86a81e20 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_385b43c8c86a81e20\"><a aria-expanded=\"false\" aria-controls=\"385b43c8c86a81e20\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#385b43c8c86a81e20\" href=\"#385b43c8c86a81e20\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If I make a Primary Weapon Melee attack, do the effects of Frost Battle Axe and Holy Warhammer stack?<\/strong><\/span><\/a><\/h4><\/div><div id=\"385b43c8c86a81e20\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_385b43c8c86a81e20\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>Yes, you are considered to be dual wielding if you choose to activate both Upgrades during the same attack.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-848c9d44dbf9bb33e fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_848c9d44dbf9bb33e\"><a aria-expanded=\"false\" aria-controls=\"848c9d44dbf9bb33e\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#848c9d44dbf9bb33e\" href=\"#848c9d44dbf9bb33e\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: When using Suggestion against a creature, can you choose \u201cno Action\u201d or \u201cno attack\u201d?<\/strong><\/span><\/a><\/h4><\/div><div id=\"848c9d44dbf9bb33e\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_848c9d44dbf9bb33e\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong> Yes.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-c6466624b13fa2bb8 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_c6466624b13fa2bb8\"><a aria-expanded=\"false\" aria-controls=\"c6466624b13fa2bb8\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#c6466624b13fa2bb8\" href=\"#c6466624b13fa2bb8\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: The Fly Spell says that I can choose to use the Flight Maneuver Dial at the start of the Planning Phase, even if I'm not currently flying. Does doing so make me flying (do I put the Flight token next to my base?) If I do so, can I then land after I move?<\/strong><\/span><\/a><\/h4><\/div><div id=\"c6466624b13fa2bb8\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_c6466624b13fa2bb8\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0Yes and yes.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-27e4017667fb8c5f8 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_27e4017667fb8c5f8\"><a aria-expanded=\"false\" aria-controls=\"27e4017667fb8c5f8\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-4\" data-target=\"#27e4017667fb8c5f8\" href=\"#27e4017667fb8c5f8\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: If a creature in the air has an unrevealed Flight Maneuver Dial when it is targeted by Challenge, can it choose to land, or must it swoop? If it can land, does it just execute its Flight Maneuver on the ground, or does something else happen?<\/strong><\/span><\/a><\/h4><\/div><div id=\"27e4017667fb8c5f8\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_27e4017667fb8c5f8\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>In this case, the creature would receive a Ground token but would still execute the maneuver on the Flight Maneuver Dial as if the creature were on the ground (i.e. no \u201cFlight vs. Ground Overlapping Advantage\u201d).<\/div><\/div><\/div><\/div><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"margin-left: auto;margin-right: auto;margin-bottom:30px;width:100%;\"><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-12 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-title title fusion-title-5 fusion-title-text fusion-title-size-one\" style=\"--awb-margin-top-small:0px;--awb-margin-right-small:0px;--awb-margin-bottom-small:20px;--awb-margin-left-small:0px;\"><h1 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Campaign Artifacts<\/h1><span class=\"awb-title-spacer\"><\/span><div class=\"title-sep-container\"><div class=\"title-sep sep-single sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-13 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"accordian fusion-accordian\" style=\"--awb-border-size:1px;--awb-icon-size:13px;--awb-content-font-size:13px;--awb-icon-alignment:left;--awb-hover-color:#f9f9f9;--awb-border-color:#cccccc;--awb-background-color:#ffffff;--awb-divider-color:#e0dede;--awb-divider-hover-color:#e0dede;--awb-icon-color:#ffffff;--awb-title-color:#333333;--awb-content-color:#747474;--awb-icon-box-color:#333333;--awb-toggle-hover-accent-color:#1a80b6;--awb-title-font-family:&quot;Open Sans&quot;;--awb-title-font-weight:400;--awb-title-font-style:normal;--awb-title-font-size:13px;--awb-content-font-family:&quot;Open Sans&quot;;--awb-content-font-style:normal;--awb-content-font-weight:400;\"><div class=\"panel-group fusion-toggle-icon-boxed\" id=\"accordion-1171-5\"><div class=\"fusion-panel panel-default panel-f2faa8a635f4ae3a1 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_f2faa8a635f4ae3a1\"><a aria-expanded=\"false\" aria-controls=\"f2faa8a635f4ae3a1\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-5\" data-target=\"#f2faa8a635f4ae3a1\" href=\"#f2faa8a635f4ae3a1\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Can Campaign Artifacts be used in standard games, including Organized Play events?<\/strong><\/span><\/a><\/h4><\/div><div id=\"f2faa8a635f4ae3a1\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_f2faa8a635f4ae3a1\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>\u00a0You can use Campaign Artifacts in standard games, including Organized Play events, as long as each player has a maximum of 1 Campaign Artifact in his or her Legion.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-114c10a768e1f0632 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_114c10a768e1f0632\"><a aria-expanded=\"false\" aria-controls=\"114c10a768e1f0632\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-5\" data-target=\"#114c10a768e1f0632\" href=\"#114c10a768e1f0632\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: The reference card for the Adornments of Tiamat says I can use multiple Artifacts of Tiamat. Is this still restricted to the unique rule, or can I have, for example, 3 Scales of Tiamat in my legion?<\/strong><\/span><\/a><\/h4><\/div><div id=\"114c10a768e1f0632\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_114c10a768e1f0632\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Each Artifact is unique, so you cannot include multiples of the same Artifact in your legion.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-3132ed8713bb3175a fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_3132ed8713bb3175a\"><a aria-expanded=\"false\" aria-controls=\"3132ed8713bb3175a\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-5\" data-target=\"#3132ed8713bb3175a\" href=\"#3132ed8713bb3175a\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Can you include only one type of Artifact in your Legion build, meaning you cannot have both Tiamat and Bahamut Artifacts in your Legion?<\/strong><\/span><\/a><\/h4><\/div><div id=\"3132ed8713bb3175a\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_3132ed8713bb3175a\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Correct, you can only have Tiamat or Bahamut Artifacts in your Legion. Moreover, you cannot have any other Campaign Artifacts in your Legion at the same time.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-dddbe3c9f161a898c fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_dddbe3c9f161a898c\"><a aria-expanded=\"false\" aria-controls=\"dddbe3c9f161a898c\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-5\" data-target=\"#dddbe3c9f161a898c\" href=\"#dddbe3c9f161a898c\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Does the Aerobat Amulet negate the effects of the \u201cCrippled\u201d Damage Card?<\/strong><\/span><\/a><\/h4><\/div><div id=\"dddbe3c9f161a898c\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_dddbe3c9f161a898c\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Yes.<\/div><\/div><\/div><\/div><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"margin-left: auto;margin-right: auto;margin-bottom:30px;width:100%;\"><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-14 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-title title fusion-title-6 fusion-title-text fusion-title-size-one\" style=\"--awb-margin-top-small:0px;--awb-margin-right-small:0px;--awb-margin-bottom-small:20px;--awb-margin-left-small:0px;\"><h1 class=\"fusion-title-heading title-heading-left\" style=\"margin:0;\">Organized Play (OP) Events<\/h1><span class=\"awb-title-spacer\"><\/span><div class=\"title-sep-container\"><div class=\"title-sep sep-single sep-solid\" style=\"border-color:#e0dede;\"><\/div><\/div><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-15 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"accordian fusion-accordian\" style=\"--awb-border-size:1px;--awb-icon-size:13px;--awb-content-font-size:13px;--awb-icon-alignment:left;--awb-hover-color:#f9f9f9;--awb-border-color:#cccccc;--awb-background-color:#ffffff;--awb-divider-color:#e0dede;--awb-divider-hover-color:#e0dede;--awb-icon-color:#ffffff;--awb-title-color:#333333;--awb-content-color:#747474;--awb-icon-box-color:#333333;--awb-toggle-hover-accent-color:#1a80b6;--awb-title-font-family:&quot;Open Sans&quot;;--awb-title-font-weight:400;--awb-title-font-style:normal;--awb-title-font-size:13px;--awb-content-font-family:&quot;Open Sans&quot;;--awb-content-font-style:normal;--awb-content-font-weight:400;\"><div class=\"panel-group fusion-toggle-icon-boxed\" id=\"accordion-1171-6\"><div class=\"fusion-panel panel-default panel-66f3201b75ed02365 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_66f3201b75ed02365\"><a aria-expanded=\"false\" aria-controls=\"66f3201b75ed02365\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-6\" data-target=\"#66f3201b75ed02365\" href=\"#66f3201b75ed02365\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Should each player use their own Damage Deck during an OP Event?<\/strong><\/span><\/a><\/h4><\/div><div id=\"66f3201b75ed02365\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_66f3201b75ed02365\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong>This is ultimately up to the venue, but the rules suggest that both players use the same Damage Deck.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-83deb45da6e3834be fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_83deb45da6e3834be\"><a aria-expanded=\"false\" aria-controls=\"83deb45da6e3834be\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-6\" data-target=\"#83deb45da6e3834be\" href=\"#83deb45da6e3834be\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: Does creating a Wraith through the Create Spawn Upgrade give you an advantage when determining Scenario Point totals?<\/strong><\/span><\/a><\/h4><\/div><div id=\"83deb45da6e3834be\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_83deb45da6e3834be\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>No. A Wraith that enters play due to Create Spawn does not count as part of a player&#8217;s Legion Remainder. The new Wraith is considered an extension of the original Wraith who used the Upgrade, which is why it dies if the original Wraith dies.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-9efb496e4aee1af5d fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_9efb496e4aee1af5d\"><a aria-expanded=\"false\" aria-controls=\"9efb496e4aee1af5d\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-6\" data-target=\"#9efb496e4aee1af5d\" href=\"#9efb496e4aee1af5d\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: When determining Scenario Point totals, how do you count Upgrades equipped at a reduced cost?<\/strong><\/span><\/a><\/h4><\/div><div id=\"9efb496e4aee1af5d\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_9efb496e4aee1af5d\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Use the discounted rate. So for Arveiaturace, the opponent would subtract 0 LP due to Close Quarters.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-8bf5898f4bcb2b125 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_8bf5898f4bcb2b125\"><a aria-expanded=\"false\" aria-controls=\"8bf5898f4bcb2b125\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-6\" data-target=\"#8bf5898f4bcb2b125\" href=\"#8bf5898f4bcb2b125\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: When determining Scenario Point totals, how do you count partially eliminated Troops?<\/strong><\/span><\/a><\/h4><\/div><div id=\"8bf5898f4bcb2b125\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_8bf5898f4bcb2b125\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Use the Legion Points showing on the current topmost Troop Token. Therefore, Limnen\u2019s ability can be an effective way to deny your opponent Scenario Points.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-8ae717212909fa846 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_8ae717212909fa846\"><a aria-expanded=\"false\" aria-controls=\"8ae717212909fa846\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-6\" data-target=\"#8ae717212909fa846\" href=\"#8ae717212909fa846\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: How exactly does Legion creation work in relation to 90 \/ 30 tournaments with blind boosters?<\/strong><\/span><\/a><\/h4><\/div><div id=\"8ae717212909fa846\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_8ae717212909fa846\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>You bring your 90 point Legion to the event. You then receive your blind booster, and can build up to 30 points from the booster. Upgrades cannot be swapped between your 90 point Legion and your blind booster. You cannot alter your 90 point Legion after receiving your blind booster.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-7b93c3cd14d28f90c fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_7b93c3cd14d28f90c\"><a aria-expanded=\"false\" aria-controls=\"7b93c3cd14d28f90c\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-6\" data-target=\"#7b93c3cd14d28f90c\" href=\"#7b93c3cd14d28f90c\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: When time is called for a battle and both players have creatures remaining and also have the same number of Scenario Points, how is this handled?<\/strong><\/span><\/a><\/h4><\/div><div id=\"7b93c3cd14d28f90c\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_7b93c3cd14d28f90c\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>In this rare case, the players should each roll an equal number of dice, and victory for the round should be given to the player who rolls the most Concentrate results. If this situation occurs when determining the winner of a tournament, the venue may elect to do a final showdown between the two players to determine victory.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-c7326b5919c6d0864 fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_c7326b5919c6d0864\"><a aria-expanded=\"false\" aria-controls=\"c7326b5919c6d0864\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-6\" data-target=\"#c7326b5919c6d0864\" href=\"#c7326b5919c6d0864\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: In OP Adventure #3 (Poisoning the Well), if both players choose the same color die, are they able to pull vials from either side?<\/strong><\/span><\/a><\/h4><\/div><div id=\"c7326b5919c6d0864\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_c7326b5919c6d0864\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:\u00a0<\/strong>Yes.<\/div><\/div><\/div><div class=\"fusion-panel panel-default panel-1fab2b39b07f1644e fusion-toggle-has-divider\"><div class=\"panel-heading\"><h4 class=\"panel-title toggle\" id=\"toggle_1fab2b39b07f1644e\"><a aria-expanded=\"false\" aria-controls=\"1fab2b39b07f1644e\" role=\"button\" data-toggle=\"collapse\" data-parent=\"#accordion-1171-6\" data-target=\"#1fab2b39b07f1644e\" href=\"#1fab2b39b07f1644e\"><span class=\"fusion-toggle-icon-wrapper\" aria-hidden=\"true\"><i class=\"fa-fusion-box active-icon awb-icon-minus\" aria-hidden=\"true\"><\/i><i class=\"fa-fusion-box inactive-icon awb-icon-plus\" aria-hidden=\"true\"><\/i><\/span><span class=\"fusion-toggle-heading\"><strong>Q: In OP Adventure #3 (Poisoning the Well), if both players choose a different color die, can they pull vials from their opponent\u2019s supply base?<\/strong><\/span><\/a><\/h4><\/div><div id=\"1fab2b39b07f1644e\" class=\"panel-collapse collapse \" aria-labelledby=\"toggle_1fab2b39b07f1644e\"><div class=\"panel-body toggle-content fusion-clearfix\"><strong>A:<\/strong> You can take either vial, but you can only hold 1 type of vial at a time, and you cannot drop a vial into the well unless it matches your side (poison or antidote). In other words, if you choose to pick up the wrong vial type, you will not be able to drop it until your creature is defeated.<\/div><\/div><\/div><\/div><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-3 hundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-overflow:visible;--awb-margin-bottom:50px;--awb-background-color:rgba(255,255,255,0);--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-16 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"margin-left: auto;margin-right: auto;width:100%;\"><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><\/div><\/div><div class=\"fusion-fullwidth fullwidth-box fusion-builder-row-4 hundred-percent-fullwidth non-hundred-percent-height-scrolling\" style=\"--awb-border-radius-top-left:0px;--awb-border-radius-top-right:0px;--awb-border-radius-bottom-right:0px;--awb-border-radius-bottom-left:0px;--awb-overflow:visible;--awb-flex-wrap:wrap;\" ><div class=\"fusion-builder-row fusion-row\"><div class=\"fusion-layout-column fusion_builder_column fusion-builder-column-17 fusion_builder_column_1_1 1_1 fusion-one-full fusion-column-first fusion-column-last fusion-column-no-min-height\" style=\"--awb-bg-size:cover;--awb-margin-bottom:0px;\"><div class=\"fusion-column-wrapper fusion-flex-column-wrapper-legacy\"><div class=\"fusion-text fusion-text-3\"><p>\u00a9 2015 Wizards of the Coast LLC All Rights Reserved. Dungeons &amp; Dragons, D&amp;D, Wizards of the Coast, and their respective logos are trademarks of Wizards of the Coast LLC in the U.S.A. and other countries, and are used with permission.<\/p>\n<\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-separator fusion-full-width-sep\" style=\"margin-left: auto;margin-right: auto;margin-bottom:50px;width:100%;\"><\/div><div class=\"fusion-sep-clear\"><\/div><div class=\"fusion-clearfix\"><\/div><\/div><\/div><\/div><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-1171","page","type-page","status-publish","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"http:\/\/wizkids.com\/attackwing\/wp-json\/wp\/v2\/pages\/1171","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/wizkids.com\/attackwing\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/wizkids.com\/attackwing\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/wizkids.com\/attackwing\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/wizkids.com\/attackwing\/wp-json\/wp\/v2\/comments?post=1171"}],"version-history":[{"count":0,"href":"http:\/\/wizkids.com\/attackwing\/wp-json\/wp\/v2\/pages\/1171\/revisions"}],"wp:attachment":[{"href":"http:\/\/wizkids.com\/attackwing\/wp-json\/wp\/v2\/media?parent=1171"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}